Testing
A Roblox experience owned by iStudio..
Last updated by the developer 9 Sept 2026, 10:18 UTC.
0
playing (measured 9 Sept 2026, 17:38 UTC)
509
lifetime visits
100%
liked (8 👍 / 0 👎)
2
favourites (3.9 per 1k visits)
31 August 2026
created (per Roblox)
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 9 Sept 2026, 17:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
[ROD] Katana
249 R$[ROD] Umbrella
249 R$[ROD] Crystalized
79 R$[ROD] Forsaken
79 R$[ROD] ZombieRod
79 R$[ROD] Loving
79 R$[ROD] Fiery
79 R$VIP
1 R$Command
1 R$x3 Level
1 R$Checkmark
1 R$Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 20 Sept 2026, 13:15 | 100 | no change |
| 10 Sept 2026, 12:21 | 100 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.