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Idle Hacking Game

Idle Hacking Game

A Roblox experience owned by Idlez Studios.

SimulatorENcyberpunkincrementalpvp

Description (written by the developer; not a statement by this register)

Break into the city's network and take it one sector at a time. You run a crew. Contracts pay the bills, assets pay you while you sleep, it's you vs other players as well as NPCs. 💻 Run contracts for credits, XP and gear 🏢 Buy assets that earn around the clock, online or off 👥 Hire runners and send them on multi-hour operations 🔓 Raid rival syndicates and players to take their territories 🗺️ Hold the grid, every node you own boosts ALL your income 🧊 Break Black ICE bosses that get harder every time you clear them 🗄️ Collect fragments and vault them for permanent income bonuses 💥 Run Breaches: high stakes, real chance of failure, huge payouts 🏆 Climb the global leaderboard, it resets every week 👍 LIKE + ⭐ FAVORITE and join our group for update alerts! An Idlez Studios Production Tags: idle, hacking, hacker, cyber, cyberpunk, territory, strategy, pvp, syndicate, afk, incremental, network

Last updated by the developer 4 Sept 2026, 00:10 UTC.

0
playing (measured 14 Sept 2026, 06:22 UTC)
1,744
lifetime visits
39%
liked (7 👍 / 11 👎)
30
favourites (17.2 per 1k visits)
31 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Sept 2026, 06:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Better Runners
300 R$
2X Asset Income
250 R$
2X Job Income
250 R$
Faster Energy
220 R$
Extra Op Slots
200 R$
VIP
199 R$
Faster Repair
120 R$
Faster Stamina
120 R$
No Vault Fees
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

39414014 September 2026 — 41 % liked26 September 2026 — 39 % liked14 September 202626 September 2026
2 measurements spanning 11 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–41 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 00:1739-2
14 Sept 2026, 14:4941first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.