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ETERNALLY DAMNED

ETERNALLY DAMNED

A Roblox experience owned by ETERNALLY DAMNED.

HorrorENhorrorsurvivalasymmetric multiplayer

Description (written by the developer; not a statement by this register)

Welcome to your eternal prison. SURVIVORS: Protect your teammates, complete the objectives, and survive until the timer hits 0. KILLERS: Kill them all, leave no one left standing. Do whatever it takes. Once you decide to enter, you won't be able to go back. This is your home now. Forever damned by it all.

Last updated by the developer 10 Sept 2026, 11:23 UTC.

0
playing (measured 10 Sept 2026, 14:21 UTC)
1,110
lifetime visits
70%
liked (7 👍 / 3 👎)
7
favourites (6.3 per 1k visits)
31 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Sept 2026, 14:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Forever Damned · welcome43 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

701008510 September 2026 — 100 % liked20 September 2026 — 88 % liked30 September 2026 — 70 % liked10 September 202630 September 2026
3 measurements spanning 20 days, net -30. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–105 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Sept 2026, 14:2270-18
20 Sept 2026, 14:2288-12
10 Sept 2026, 14:22100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.