Steal Or Mine
A Roblox experience owned by laurentevich.
Description (written by the developer; not a statement by this register)
⛏️ Welcome to Steal Or Mine! How to Play: 💎 Mine valuable crystals from your personal mine 🛒 Fill your cart and deliver it to the central bank 💰 Sell your ore to earn money ⚔️ Fight other players and knock crystals out of their carts 👺 Defend your mine from attacking goblins ✨ Open geodes to find rare crystals, mutations, and skins 🏦 Install crystals to earn passive income ⬆️ Upgrade your mine, cart, and pickaxe 📜 Complete quests and earn extra rewards 🎮 Supports Desktop, Mobile, and Tablet players
Last updated by the developer 12 Sept 2026, 20:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Sept 2026, 23:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Oct 2026, 11:15 | 84 | -2 |
| 13 Oct 2026, 10:06 | 86 | +15 |
| 3 Oct 2026, 09:00 | 71 | -12 |
| 13 Sept 2026, 08:51 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.