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[👶NEW👶] Steal a Baby

[👶NEW👶] Steal a Baby

A Roblox experience owned by NK Collective.

TycoonENcollectionbase-buildingcute theme

Description (written by the developer; not a statement by this register)

Collect cute babies, unlock new cribs, and build the best collection! 🛏️✨ Explore, upgrade your base, discover rare babies, and compete with other players to grow your collection. ⭐ Find rare babies 🛏️ Unlock new cribs 💰 Upgrade your base 🏆 Build an amazing collection 🎉 More updates coming soon Like and Favorite the game for future updates!

Last updated by the developer 24 Sept 2026, 14:42 UTC.

25
playing (measured 24 Sept 2026, 15:00 UTC)
8,622
lifetime visits
91%
liked (29 👍 / 3 👎)
59
favourites (6.8 per 1k visits)
1 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Sept 2026, 15:0025first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 SPEED
250 R$
x2 CASH
200 R$
+3 SLOT
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 8 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

89919025 September 2026 — 89 % liked5 October 2026 — 91 % liked25 September 20265 October 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 11:4691+2
25 Sept 2026, 11:4589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.