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Aura Dance Battles🕺

Aura Dance Battles🕺

A Roblox experience owned by Ereronde.

SimulatorENdancebattlesocial

Description (written by the developer; not a statement by this register)

💃 Dance against other players and prove who has the most AURA! 🕺✨ 🔥 Win dance battles to earn Aura 🤝 Buy new dance partners to earn even MORE Aura 🏆 Climb up, flex your moves, and become the ultimate dancer! 👍 Like the game for more updates! 🎉 Thanks for playing!

Last updated by the developer 6 Sept 2026, 01:02 UTC.

36
playing (measured 6 Sept 2026, 01:50 UTC)
9,577
lifetime visits
89%
liked (576 👍 / 70 👎)
12,422
favourites (1297.1 per 1k visits)
1 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

436206 Sept 2026, 01:23 — 4 players6 Sept 2026, 01:50 — 36 players6 Sept 2026, 01:236 Sept 2026, 01:50
2 measurements taken within a single day, net +32. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 01:5036+32
6 Sept 2026, 01:234first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP 👑
299 R$
DJ BOOTH🎶
199 R$
Infinite Tomatoes
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome131,294 · 100.0% win
First Win! · progression27,222 · 74.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 20 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7894866 September 2026 — 78 % liked6 September 2026 — 79 % liked16 September 2026 — 94 % liked26 September 2026 — 89 % liked896 September 202626 September 2026
4 measurements spanning 20 days, net +11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 01:3089-5
16 Sept 2026, 01:3094+15
6 Sept 2026, 01:5079+1
6 Sept 2026, 01:2378first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.