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[KILL EFFECTS] The LoHuss - Locust

[KILL EFFECTS] The LoHuss - Locust

A Roblox experience owned by scary group premium.

HorrorENhorror survivalone vs allmonster chase

Description (written by the developer; not a statement by this register)

🌙 The Lohuss (Locust) 🦗 Controls: E and R for specials, click to smash through buildings and people The night has fallen… and The Locust is hungry. .. Survive the night, hide from The Locust, and do whatever it takes to stay alive. Can you make it through the night—or will the Locust get you first? 😈 Be careful... He invited some of his friends to join the party... 👀 Inspired by MM2 Of The Locus, A Very Hungry Pikachu, Voxel Destruct 2, and Bloxrooms. Next Update: Survivor Abilities, More Characters, More Fun! Tags: MM2 Of The Locus, Locust, Locus, Survival, Horror, MM2, Survive the Night, One Vs All, House of The Locus

Last updated by the developer 24 Sept 2026, 13:19 UTC.

0
playing (measured 25 Sept 2026, 05:00 UTC)
11,950
lifetime visits
71%
liked (29 👍 / 12 👎)
78
favourites (6.5 per 1k visits)
1 September 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Sept 2026, 05:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Joined! · welcome3,210 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

707170.525 September 2026 — 70 % liked5 October 2026 — 71 % liked25 September 20265 October 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 11:3171+1
25 Sept 2026, 11:2470first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.