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Fright Grounds

Fright Grounds

A Roblox experience owned by HELP ME PLEASE studios.

HorrorENhorrorscream parkhaunted attractions

Description (written by the developer; not a statement by this register)

⚠️ Everything seen in this game is an animatronic, or prop, and NOT real Fright Grounds is roblox FIRST scream park (I think) filled with 3 horrifying haunted attractions 🕯️ House of Darkness 💉 Blackridge Asylum 🎃 Haunted Hayride Experience each attraction alone, or with friends!

Last updated by the developer 18 Sept 2026, 17:17 UTC.

41
playing (measured 21 Sept 2026, 03:50 UTC)
107,040
lifetime visits
86%
liked (342 👍 / 55 👎)
2,778
favourites (26.0 per 1k visits)
2 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4117710920 Sept 2026, 11:00 — 126 players20 Sept 2026, 11:50 — 100 players20 Sept 2026, 12:51 — 149 players20 Sept 2026, 13:50 — 177 players20 Sept 2026, 14:50 — 171 players20 Sept 2026, 15:50 — 163 players20 Sept 2026, 16:50 — 134 players20 Sept 2026, 17:50 — 124 players20 Sept 2026, 18:50 — 165 players20 Sept 2026, 19:50 — 142 players20 Sept 2026, 20:50 — 135 players20 Sept 2026, 21:50 — 125 players20 Sept 2026, 22:50 — 120 players20 Sept 2026, 23:50 — 165 players21 Sept 2026, 00:50 — 154 players21 Sept 2026, 01:50 — 106 players21 Sept 2026, 02:50 — 125 players21 Sept 2026, 03:50 — 41 players20 Sept 2026, 11:0021 Sept 2026, 03:50
18 measurements taken within a single day, net -85. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 21–197 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Sept 2026, 03:5041-84
21 Sept 2026, 02:50125+19
21 Sept 2026, 01:50106-48
21 Sept 2026, 00:50154-11
20 Sept 2026, 23:50165+45
20 Sept 2026, 22:50120-5
20 Sept 2026, 21:50125-10
20 Sept 2026, 20:50135-7
20 Sept 2026, 19:50142-23
20 Sept 2026, 18:50165+41
20 Sept 2026, 17:50124-10
20 Sept 2026, 16:50134-29
20 Sept 2026, 15:50163-8
20 Sept 2026, 14:50171-6
20 Sept 2026, 13:50177+28
20 Sept 2026, 12:51149+49
20 Sept 2026, 11:50100-26
20 Sept 2026, 11:00126first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 4 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

82868420 September 2026 — 82 % liked20 September 2026 — 82 % liked20 September 2026 — 82 % liked20 September 2026 — 82 % liked20 September 2026 — 83 % liked20 September 2026 — 83 % liked20 September 2026 — 83 % liked20 September 2026 — 83 % liked20 September 2026 — 83 % liked20 September 2026 — 84 % liked20 September 2026 — 84 % liked20 September 2026 — 83 % liked20 September 2026 — 83 % liked20 September 2026 — 84 % liked21 September 2026 — 84 % liked21 September 2026 — 84 % liked21 September 2026 — 84 % liked21 September 2026 — 84 % liked30 September 2026 — 86 % liked20 September 202630 September 2026
19 measurements spanning 10 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Sept 2026, 11:0186+2
21 Sept 2026, 03:5084no change
21 Sept 2026, 02:5084no change
21 Sept 2026, 01:5084no change
21 Sept 2026, 00:5084no change
20 Sept 2026, 23:5084+1
20 Sept 2026, 22:5083no change
20 Sept 2026, 21:5083-1
20 Sept 2026, 20:5084no change
20 Sept 2026, 19:5084+1
20 Sept 2026, 18:5083no change
20 Sept 2026, 17:5083no change
20 Sept 2026, 16:5083no change
20 Sept 2026, 15:5083no change
20 Sept 2026, 14:5083+1
20 Sept 2026, 13:5082no change
20 Sept 2026, 12:5182no change
20 Sept 2026, 11:5082no change
20 Sept 2026, 11:0182first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.