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Larpers

Larpers

A Roblox experience owned by Larp Entertainment.

Description (written by the developer; not a statement by this register)

welcome to the place you probably weren't supposed to find. meet new people, chill with friends, show off your fits, or waste a few hours doing absolutely nothing. commands: ✦ /headless • ;headless ✦ /korblox • ;korblox ✦ /refresh • ;refresh no plans. no expectations. just people, conversations, random moments, and whatever happens next. come alone or bring your friends. you might leave knowing everybody. stay late. cause problems. be a Larper.

Last updated by the developer 5 Sept 2026, 02:48 UTC.

0
playing (measured 6 Sept 2026, 23:48 UTC)
355
lifetime visits
75%
liked (18 👍 / 6 👎)
16
favourites (45.1 per 1k visits)
2 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 23:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gokart
650 R$
VIP
450 R$
Micerphone
400 R$
5x Time
350 R$
Broom
250 R$
2x Time
150 R$
Carry
150 R$
SkateBoard
125 R$
Boombox
100 R$
Sign
25 R$
8ball
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,718 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

75898211 September 2026 — 88 % liked21 September 2026 — 89 % liked2 October 2026 — 82 % liked12 October 2026 — 79 % liked22 October 2026 — 75 % liked11 September 202622 October 2026
5 measurements spanning 41 days, net -13. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 08:2275-4
12 Oct 2026, 07:3079-3
2 Oct 2026, 03:0682-7
21 Sept 2026, 16:5189+1
11 Sept 2026, 14:1588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.