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Backflip for Animals!

Backflip for Animals!

A Roblox experience owned by Backflip for Animals.

TycoonENpet collectionbase buildingbiome exploration

Backflip for Animals! is a tycoon experience created on 2026-09-02. It has accumulated 17,900,213 lifetime visits and 81,707 favorites. Currently, 1,476 users are playing. The game holds a 98% like percentage. Players engage in mechanics involving backflips, egg collection, and pet hatching within various biomes.

Description (written by the developer; not a statement by this register)

🥚 Welcome to Backflip for Animals! How to Play: 🤸 Backflip to reach new biomes 🥚 Steal eggs from guardians 🐣 Hatch eggs to collect rare pets, some are mutated 💵 Earn money from your OP pets 🏃 Train on the treadmill to gain Speed ⬆️ Upgrade your treadmill and base 🎮 Playable on Desktop, Console, Mobile, and Tablet!

Last updated by the developer 8 Nov 2026, 19:46 UTC.

811
playing (measured 12 Nov 2026, 07:50 UTC)
19,222,558
lifetime visits
98%
liked (66,891 👍 / 1,558 👎)
81,707
favourites (4.3 per 1k visits)
2 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

63815,7818,209.581122 October 202612 November 2026
500 measurements spanning 21 days, net -4,227. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
12 Nov 2026, 07:50811+58
12 Nov 2026, 06:50753+55
12 Nov 2026, 05:50698+60
12 Nov 2026, 04:50638-21
12 Nov 2026, 03:50659-252
12 Nov 2026, 02:50911-55
12 Nov 2026, 01:50966+15
12 Nov 2026, 00:50951+216
11 Nov 2026, 23:50735-51
11 Nov 2026, 22:50786-106
11 Nov 2026, 21:50892-195
11 Nov 2026, 20:501,087-181
11 Nov 2026, 19:501,268-95
11 Nov 2026, 18:501,363-201
11 Nov 2026, 17:501,564+82
11 Nov 2026, 16:501,482-94
11 Nov 2026, 15:501,576+109
11 Nov 2026, 14:501,467-1
11 Nov 2026, 13:501,468-38
11 Nov 2026, 12:501,506first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x428 Speed
1,279 R$
x256 Speed
859 R$
x164 Speed
649 R$
x96 Speed
499 R$
x64 Speed
399 R$
x48 Speed
249 R$
x36 Speed
167 R$
x2 Hatch Speed
99 R$
x24 Speed
79 R$
x2 Cash
59 R$
x16 Speed
49 R$
x8 Speed
29 R$
x4 Speed
9 R$
x2 Speed
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome5,937,911 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

82989024 September 202612 November 2026
1164 measurements spanning 48 days, net +16. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–100 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1164
Measured (UTC)% likedChange
12 Nov 2026, 07:5098no change
12 Nov 2026, 06:5098no change
12 Nov 2026, 05:5098no change
12 Nov 2026, 04:5098no change
12 Nov 2026, 03:5098no change
12 Nov 2026, 02:5098no change
12 Nov 2026, 01:5098no change
12 Nov 2026, 00:5098no change
11 Nov 2026, 23:5098no change
11 Nov 2026, 22:5098no change
11 Nov 2026, 21:5098no change
11 Nov 2026, 20:5098no change
11 Nov 2026, 19:5098no change
11 Nov 2026, 18:5098no change
11 Nov 2026, 17:5098no change
11 Nov 2026, 16:5098no change
11 Nov 2026, 15:5098no change
11 Nov 2026, 14:5098no change
11 Nov 2026, 13:5098no change
11 Nov 2026, 12:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.