Backflip for Animals!
A Roblox experience owned by Backflip for Animals.
TycoonENpet collectionbase buildingbiome exploration
Backflip for Animals! is a tycoon experience created on 2026-09-02. It has accumulated 17,900,213 lifetime visits and 81,707 favorites. Currently, 1,476 users are playing. The game holds a 98% like percentage. Players engage in mechanics involving backflips, egg collection, and pet hatching within various biomes.
Description (written by the developer; not a statement by this register)
🥚 Welcome to Backflip for Animals! How to Play: 🤸 Backflip to reach new biomes 🥚 Steal eggs from guardians 🐣 Hatch eggs to collect rare pets, some are mutated 💵 Earn money from your OP pets 🏃 Train on the treadmill to gain Speed ⬆️ Upgrade your treadmill and base 🎮 Playable on Desktop, Console, Mobile, and Tablet!
Last updated by the developer 8 Nov 2026, 19:46 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Nov 2026, 07:50 | 811 | +58 |
| 12 Nov 2026, 06:50 | 753 | +55 |
| 12 Nov 2026, 05:50 | 698 | +60 |
| 12 Nov 2026, 04:50 | 638 | -21 |
| 12 Nov 2026, 03:50 | 659 | -252 |
| 12 Nov 2026, 02:50 | 911 | -55 |
| 12 Nov 2026, 01:50 | 966 | +15 |
| 12 Nov 2026, 00:50 | 951 | +216 |
| 11 Nov 2026, 23:50 | 735 | -51 |
| 11 Nov 2026, 22:50 | 786 | -106 |
| 11 Nov 2026, 21:50 | 892 | -195 |
| 11 Nov 2026, 20:50 | 1,087 | -181 |
| 11 Nov 2026, 19:50 | 1,268 | -95 |
| 11 Nov 2026, 18:50 | 1,363 | -201 |
| 11 Nov 2026, 17:50 | 1,564 | +82 |
| 11 Nov 2026, 16:50 | 1,482 | -94 |
| 11 Nov 2026, 15:50 | 1,576 | +109 |
| 11 Nov 2026, 14:50 | 1,467 | -1 |
| 11 Nov 2026, 13:50 | 1,468 | -38 |
| 11 Nov 2026, 12:50 | 1,506 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 12 Nov 2026, 07:50 | 98 | no change |
| 12 Nov 2026, 06:50 | 98 | no change |
| 12 Nov 2026, 05:50 | 98 | no change |
| 12 Nov 2026, 04:50 | 98 | no change |
| 12 Nov 2026, 03:50 | 98 | no change |
| 12 Nov 2026, 02:50 | 98 | no change |
| 12 Nov 2026, 01:50 | 98 | no change |
| 12 Nov 2026, 00:50 | 98 | no change |
| 11 Nov 2026, 23:50 | 98 | no change |
| 11 Nov 2026, 22:50 | 98 | no change |
| 11 Nov 2026, 21:50 | 98 | no change |
| 11 Nov 2026, 20:50 | 98 | no change |
| 11 Nov 2026, 19:50 | 98 | no change |
| 11 Nov 2026, 18:50 | 98 | no change |
| 11 Nov 2026, 17:50 | 98 | no change |
| 11 Nov 2026, 16:50 | 98 | no change |
| 11 Nov 2026, 15:50 | 98 | no change |
| 11 Nov 2026, 14:50 | 98 | no change |
| 11 Nov 2026, 13:50 | 98 | no change |
| 11 Nov 2026, 12:50 | 98 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.