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IDLE Dropshipper

IDLE Dropshipper

A Roblox experience owned by Youngs Studios.

TycoonENbusiness simulationidle mechanicspvp battles

Description (written by the developer; not a statement by this register)

Build your first online store and turn it into a business empire in Idle Dropshipper! 📦 Choose products and set your prices 🏢 Create and manage multiple companies 📈 Upgrade staff, packaging and deliveries ⚔️ Challenge real players in Brand Battles 🤝 Complete contracts and build a business Network ❤️ Grow your Pulse following 🚗 Collect rotating cars and luxury items 💼 Work jobs when you need extra startup cash 💾 Earn money while you are offline Join the group and claim your free £5,000 Community Reward in the Shop! How valuable can you make your business portfolio? The game is still being improved. Use the Feedback button to share bugs and suggestions.

Last updated by the developer 3 Sept 2026, 10:45 UTC.

0
playing (measured 13 Sept 2026, 21:51 UTC)
1,204
lifetime visits
58%
liked (7 👍 / 5 👎)
19
favourites (15.8 per 1k visits)
2 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Sept 2026, 21:511first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
2× Income
349 R$
2× Stamina
199 R$
2× XP
149 R$
2× Followers
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

50585414 September 2026 — 50 % liked26 September 2026 — 58 % liked14 September 202626 September 2026
2 measurements spanning 11 days, net +8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 01:3758+8
14 Sept 2026, 15:3750first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.