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[BETA] Metal Tank

[BETA] Metal Tank

A Roblox experience owned by Metal Tank Team.

ShooterENtank buildingwasteland survivalloot upgrade loop

Description (written by the developer; not a statement by this register)

Ready to build the Ultimate Battle Tank? Roll into a dangerous wasteland, blast enemies, scavenge for valuable loot, and bring your haul home to build an even stronger tank. Shoot. Loot. Upgrade. Survive. 💥🛡️ 🔧 Features: 🚜 Build and customize your own tank - mix and match chassis, turrets, cannons, tracks, and more 💥 Blast your way through the wasteland and take on dangerous enemies 📦 Scavenge wrecks, ruins, dig sites, and hidden loot to fill your cargo hold 💰 Bring your loot back to the hub and turn your haul into permanent upgrades 🌳 Unlock a massive tech tree with new stats, abilities, and tank improvements 🏆 Complete missions, hunt powerful Bounties, and take on dangerous hot zones 🤝 Play solo or alongside other players in shared worlds Build your tank, brave the wasteland, and see how far you can push your machine in Metal Tank. 💥🚜 🧪 BETA This game is currently in beta. You may encounter bugs or unfinished features while we continue to improve the experience.

Last updated by the developer 25 Sept 2026, 09:02 UTC.

0
playing (measured 7 Oct 2026, 13:00 UTC)
1,556
lifetime visits
60%
liked (12 👍 / 8 👎)
25
favourites (16.1 per 1k visits)
2 September 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
7 Oct 2026, 13:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Metal Tank · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.