Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🥟] Squishy Incremental

[🥟] Squishy Incremental

A Roblox experience owned by CRAZY Incrementals.

SimulatorENincrementalidlecollector

Description (written by the developer; not a statement by this register)

Welcome to [🥟] Squishy Incremental!! A massive Incremental game packed with hundreds of Upgrades, tons of Stats, and countless Features to discover! ✨ How to play: 💰 Buy Upgrades and earn more Cash! 💪 Grow stronger and unlock powerful boosts! 🍀 Roll Runes and Level them up! 🔥 Prestige and unlock new content! 👑 Climb the ranks and become the ultimate Collector! 📚 Inspired by "Noob Incremental" and "Resource Incremental" - show them some love! 👥 Credits @Kyrianzo - Everything!

Last updated by the developer 13 Sept 2026, 20:31 UTC.

8
playing (measured 14 Sept 2026, 13:38 UTC)
3,190
lifetime visits
65%
liked (200 👍 / 110 👎)
539
favourites (169.0 per 1k visits)
3 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Sept 2026, 13:385first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gamepass Bundle
799 R$
MVIP
499 R$
VIP
249 R$
Click Legend
149 R$
Squishy Lord
149 R$
Cash Master
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 28 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

65736914 September 2026 — 73 % liked25 September 2026 — 70 % liked5 October 2026 — 65 % liked14 September 20265 October 2026
3 measurements spanning 21 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 13:0465-5
25 Sept 2026, 13:0370-3
14 Sept 2026, 13:4573first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.