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ChinaSide Tycoon

ChinaSide Tycoon

A Roblox experience owned by Goyboy Games.

Last updated by the developer 12 Sept 2026, 23:18 UTC.

44
playing (measured 12 Sept 2026, 23:21 UTC)
2,358
lifetime visits
87%
liked (6,105 👍 / 877 👎)
30,071
favourites (12752.8 per 1k visits)
3 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Sept 2026, 23:2143first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ALL GAMEPASSES PACK
2,100 R$
ADMIN
999 R$
AFK Pack
999 R$
No More Vacation
499 R$
+2 Worker Slots
499 R$
2x Candy
400 R$
Master Technician
349 R$
VIP
349 R$
2x Cash
299 R$
2x Customers
299 R$
No Raids
299 R$
Auto QC
299 R$
Night Owl
249 R$
Extra Station
249 R$
Extra Yard Slot
199 R$
Auto Process Order
149 R$
Fast Feet
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Golden Order · other5,906 · 2.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 25 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

879691.512 September 2026 — 96 % liked22 September 2026 — 89 % liked2 October 2026 — 87 % liked12 October 2026 — 87 % liked22 October 2026 — 87 % liked2 November 2026 — 87 % liked12 September 20262 November 2026
6 measurements spanning 50 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 01:3287no change
22 Oct 2026, 23:4887no change
12 Oct 2026, 23:3787no change
2 Oct 2026, 23:3587-2
22 Sept 2026, 23:3489-7
12 Sept 2026, 23:3296first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
31 October 2026
Roblox entity thumbnail
24 October 2026
Roblox entity thumbnail
17 October 2026
Roblox entity thumbnail
10 October 2026
Roblox entity thumbnail
3 October 2026
Roblox entity thumbnail
26 September 2026
Roblox entity thumbnail
12 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.