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+1 Roll Ice Cream

+1 Roll Ice Cream

A Roblox experience owned by Qui Juice.

TycoonENice creamtycoonidle

Description (written by the developer; not a statement by this register)

🍦 Roll huge Ice Creams 🍦 🤑 Sell your Ice Cream to billionaires 🍦 Upgrade your Ice Cream - Sell for more 👟 Upgrade your Speed - Reach better customers and higher levels 💼 Roll Workers - Unlock workers to scoop more ice cream 💪 Roll more ice cream than your friends! 🔥 See how far you can go! 🎮 Playable on Desktop, Mobile, Tablet & Console! 🔔 Join the group for news and future updates!

Last updated by the developer 21 Sept 2026, 20:44 UTC.

90
playing (measured 23 Sept 2026, 02:50 UTC)
21,255
lifetime visits
89%
liked (900 👍 / 114 👎)
2,967
favourites (139.6 per 1k visits)
3 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

90119104.523 Sept 2026, 02:30 — 119 players23 Sept 2026, 02:50 — 90 players23 Sept 2026, 02:3023 Sept 2026, 02:50
2 measurements taken within a single day, net -29. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–123 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Sept 2026, 02:5090-29
23 Sept 2026, 02:30119first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Speed 3
199 R$
Double Speed 2
99 R$
Double Speed 1
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 23 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

899089.523 September 2026 — 90 % liked23 September 2026 — 90 % liked3 October 2026 — 89 % liked23 September 20263 October 2026
3 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 02:3489-1
23 Sept 2026, 02:5090no change
23 Sept 2026, 02:3390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.