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[UPD1] Squish a Squishy!

[UPD1] Squish a Squishy!

A Roblox experience owned by HexCode Studio.

Clicker & idleENclickercollectionidle

Description (written by the developer; not a statement by this register)

⛈️ WEATHER UPDATE ⛈️ 🧸 Welcome to Squish a Squishy! How to Play: 🎰 Pull the lever - roll a squishy! 🤲 Squeeze your squishies for gold (pure ASMR 🤤) 👷 Hire workers to squish for you 🍀 Upgrade Luck and hunt the 1% toys 📖 Fill the Index and collect ALL SQUISHIES 🎉 NEW CODE: 10kusers 🎮 Desktop, Console, Mobile & Tablet

Last updated by the developer 26 Sept 2026, 13:02 UTC.

22
playing (measured 27 Sept 2026, 19:00 UTC)
16,575
lifetime visits
47%
liked (9 👍 / 10 👎)
65
favourites (3.9 per 1k visits)
3 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Sept 2026, 19:0022first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Glitched RGB Keyboard
1,299 R$
OP Pack
1,099 R$
Pro Pack
599 R$
Worker Flash
349 R$
+6 Workers Pass
299 R$
2x Gold
299 R$
2x Offline Earnings
199 R$
+3 Workers Pack
179 R$
Starter Pack
99 R$
+1 Worker Pass
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 25 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4727 September 2026 — 47 % liked7 October 2026 — 47 % liked27 September 20267 October 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–48 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 19:0147no change
27 Sept 2026, 19:0147first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.