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Escape Buddy! [New UPD 3] [ ITS BUDDY]

Escape Buddy! [New UPD 3] [ ITS BUDDY]

A Roblox experience owned by WESMAR Games.

HorrorENhorror survivalmultiplayercollectible quest

Created in 2026, Escape Buddy! [New UPD 3] [ ITS BUDDY] is a horror experience on Roblox with over 1.6 million lifetime visits. It records 93 playing now, a like rating of 67%, 9,651 favourites.

Description (written by the developer; not a statement by this register)

🆕 UPDATE 3: THE SURVIVOR UPDATE IS HERE! He's coming through the screen. Will you make it out alive? Escape Buddy! is a multiplayer horror survival game. Play as Buddy and hunt down your prey, or play as a child and fight to survive the round and escape his world. Buddy wants to keep every child trapped with him forever — but the kids only want one thing: Get out. Find the missing TV parts scattered around the map and find your way back home. 🎮 Features: Minimum 2 players required — grab a friend! Explore a forest that shifts between day and night each round Collect coins as a survivor and buy skins in the shop Do your quests and level up to claim all the rewards Climb the lobby leaderboards in all the stats Keep an eye on the TV… Buddy doesn't stay inside for long 👥 Playing solo? Invite a friend to your server to kick off a round together! Created by WESMAR Games.

Last updated by the developer 1 Oct 2026, 05:09 UTC.

93
playing (measured 5 Oct 2026, 05:50 UTC)
1,634,559
lifetime visits
66%
liked (1,577 👍 / 795 👎)
14,179
favourites (8.7 per 1k visits)
3 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

931,84797024 September 20265 October 2026
248 measurements spanning 10 days, net -531. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 248
Measured (UTC)PlayersChange
5 Oct 2026, 05:5093-63
5 Oct 2026, 04:50156-103
5 Oct 2026, 03:50259-69
5 Oct 2026, 02:50328-37
5 Oct 2026, 01:50365-35
5 Oct 2026, 00:50400-77
4 Oct 2026, 23:50477-43
4 Oct 2026, 22:50520+45
4 Oct 2026, 21:50475-24
4 Oct 2026, 20:50499-9
4 Oct 2026, 19:50508-29
4 Oct 2026, 18:50537+7
4 Oct 2026, 17:50530-74
4 Oct 2026, 16:50604+112
4 Oct 2026, 15:50492-37
4 Oct 2026, 14:50529+163
4 Oct 2026, 13:50366+66
4 Oct 2026, 12:50300+65
4 Oct 2026, 11:50235+52
4 Oct 2026, 10:50183first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MildMinimum age 0

Descriptors: Fear (Occasional/Mild), Violence (Repeated/Mild)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

Quick Steps — Speed Upgrade
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

66787224 September 202613 November 2026
250 measurements spanning 50 days, net -12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–80 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 250
Measured (UTC)% likedChange
13 Nov 2026, 23:0466-1
3 Nov 2026, 23:0467+1
24 Oct 2026, 23:0466no change
14 Oct 2026, 23:0366-1
5 Oct 2026, 05:5067no change
5 Oct 2026, 04:5067no change
5 Oct 2026, 03:5067no change
5 Oct 2026, 02:5067no change
5 Oct 2026, 01:5067no change
5 Oct 2026, 00:5067no change
4 Oct 2026, 23:5067no change
4 Oct 2026, 23:0267no change
4 Oct 2026, 22:5067no change
4 Oct 2026, 21:5067no change
4 Oct 2026, 20:5067no change
4 Oct 2026, 19:5067no change
4 Oct 2026, 18:5067no change
4 Oct 2026, 17:5067no change
4 Oct 2026, 16:5067no change
4 Oct 2026, 15:5067first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.