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Escape Buddy! [New UPD 3] [ ITS BUDDY]

Escape Buddy! [New UPD 3] [ ITS BUDDY]

A Roblox experience owned by WESMAR Games.

HorrorENhorror survivalmultiplayercollectible quest

Escape Buddy! [New UPD 3] [ ITS BUDDY] is a horror experience created on 2026-09-03. It currently has 1341 players. The game has 504,482 lifetime visits, 1,595 favorites, and a 71% like percentage.

Description (written by the developer; not a statement by this register)

🆕 UPDATE 3: THE SURVIVOR UPDATE IS HERE! He's coming through the screen. Will you make it out alive? Escape Buddy! is a multiplayer horror survival game. Play as Buddy and hunt down your prey, or play as a child and fight to survive the round and escape his world. Buddy wants to keep every child trapped with him forever — but the kids only want one thing: Get out. Find the missing TV parts scattered around the map and find your way back home. 🎮 Features: Minimum 2 players required — grab a friend! Explore a forest that shifts between day and night each round Collect coins as a survivor and buy skins in the shop Do your quests and level up to claim all the rewards Climb the lobby leaderboards in all the stats Keep an eye on the TV… Buddy doesn't stay inside for long 👥 Playing solo? Invite a friend to your server to kick off a round together! Created by WESMAR Games.

Last updated by the developer 27 Sept 2026, 10:34 UTC.

287
playing (measured 30 Sept 2026, 09:50 UTC)
1,036,432
lifetime visits
69%
liked (811 👍 / 367 👎)
1,595
favourites (1.5 per 1k visits)
3 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1011,698899.528724 September 202630 September 2026
132 measurements spanning 5 days, net -337. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 132
Measured (UTC)PlayersChange
30 Sept 2026, 09:50287+51
30 Sept 2026, 08:50236+10
30 Sept 2026, 07:50226-58
30 Sept 2026, 06:50284+19
30 Sept 2026, 05:50265-113
30 Sept 2026, 04:50378-196
30 Sept 2026, 03:50574-215
30 Sept 2026, 02:50789-108
30 Sept 2026, 01:50897-208
30 Sept 2026, 00:501,105-395
29 Sept 2026, 23:501,500+96
29 Sept 2026, 22:501,404+173
29 Sept 2026, 21:501,231+162
29 Sept 2026, 20:501,069+302
29 Sept 2026, 19:50767+163
29 Sept 2026, 18:50604+95
29 Sept 2026, 17:50509+76
29 Sept 2026, 16:50433-51
29 Sept 2026, 15:50484+39
29 Sept 2026, 14:50445first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Quick Steps — Speed Upgrade
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 24 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

697873.524 September 202630 September 2026
130 measurements spanning 5 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–79 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 130
Measured (UTC)% likedChange
30 Sept 2026, 09:5069no change
30 Sept 2026, 08:5069no change
30 Sept 2026, 07:5069no change
30 Sept 2026, 06:5069no change
30 Sept 2026, 05:5069no change
30 Sept 2026, 04:5069no change
30 Sept 2026, 03:5069no change
30 Sept 2026, 02:5069no change
30 Sept 2026, 01:5069no change
30 Sept 2026, 00:5069no change
29 Sept 2026, 23:5069no change
29 Sept 2026, 22:5069no change
29 Sept 2026, 21:5069no change
29 Sept 2026, 20:5069no change
29 Sept 2026, 19:5069no change
29 Sept 2026, 18:5069-1
29 Sept 2026, 17:5070no change
29 Sept 2026, 16:5070no change
29 Sept 2026, 15:5070no change
29 Sept 2026, 14:5070first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.