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Motorcycle for Animals

Motorcycle for Animals

A Roblox experience owned by Best Animal Productions!.

SimulatorENpet collectionvehicle upgradeexploration

Description (written by the developer; not a statement by this register)

🏍️ Welcome to Motorcycle for Animals! 🐾 Ride, explore, and collect awesome animals! ⚡ Upgrade your motorcycle to go faster 🗺️ Travel through new areas and discover rare animals 🐾 Rescue and collect animals along the way 🥚 Find special eggs and hatch powerful pets 💰 Earn cash from your animals, even while offline 🔧 Upgrade your bike, speed, and other gear ✨ Discover rare sizes, Mythics, and Secret animals 📖 Complete your Animal Index and earn special rewards 🏁 Upgrade your ride, unlock every area, and build the ultimate animal collection! 👍 Like the game and join the group for rewards and future updates! 🎮 Supports Desktop, Console, Mobile, and Tablet

Last updated by the developer 10 Sept 2026, 23:29 UTC.

51
playing (measured 11 Sept 2026, 03:50 UTC)
20,469
lifetime visits
81%
liked (1,903 👍 / 435 👎)
18,673
favourites (912.3 per 1k visits)
4 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

511439711 Sept 2026, 02:15 — 111 players11 Sept 2026, 02:50 — 143 players11 Sept 2026, 03:50 — 51 players11 Sept 2026, 02:1511 Sept 2026, 03:50
3 measurements taken within a single day, net -60. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 37–157 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Sept 2026, 03:5051-92
11 Sept 2026, 02:50143+32
11 Sept 2026, 02:15111first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Cash
199 R$
2x Hatch Speed
149 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

818683.511 September 2026 — 84 % liked11 September 2026 — 84 % liked11 September 2026 — 84 % liked21 September 2026 — 86 % liked1 October 2026 — 84 % liked11 October 2026 — 82 % liked21 October 2026 — 82 % liked31 October 2026 — 82 % liked10 November 2026 — 81 % liked11 September 202610 November 2026
9 measurements spanning 60 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Nov 2026, 02:1781-1
31 Oct 2026, 02:1782no change
21 Oct 2026, 02:1682no change
11 Oct 2026, 02:1682-2
1 Oct 2026, 02:1684-2
21 Sept 2026, 02:1686+2
11 Sept 2026, 03:5084no change
11 Sept 2026, 02:5084no change
11 Sept 2026, 02:1584first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.