Element Rivals⚡
A Roblox experience owned by Darkcrest Games.
Fighting & PvPENelemental abilitiesfree-for-allfast-paced combat
Description (written by the developer; not a statement by this register)
⚡ ELEMENT RIVALS Choose your element. Master its abilities. Fight everyone. Element Rivals is a fast-paced elemental PvP battleground where every element has its own unique abilities, movement, VFX, and ultimate. 🔥 Fight in chaotic free-for-all battles 🌊 Choose from different elements and playstyles 💥 Each element has 4 unique abilities ⚡ Build your Ultimate by fighting, dealing damage, getting kills, and assisting your team 🌌 Unlock powerful exclusive elements such as Void and Prism ✨ High-quality VFX, animations, and fast combat 🏝️ Battle across a floating arena built for movement and destruction Your Ultimate takes time to charge, so use it at the right moment. Learn your element, dodge enemy attacks, land combos, and become the strongest fighter in the arena. More elements, abilities, maps, and content will be added over time. Use code WELCOME 🎮 Controls: E - Quick Ability R - Movement / Mobility Ability T - Heavy Ability F - Ultimate Welcome to Element Rivals.
Last updated by the developer 15 Oct 2026, 21:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Nov 2026, 14:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.