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[🔥RELEASE] +1 Atomic Incremental ⚛️

[🔥RELEASE] +1 Atomic Incremental ⚛️

A Roblox experience owned by The group of the groups of the groups.

SimulatorENincrementalchemistryprogression

Description (written by the developer; not a statement by this register)

⚛️ Welcome to Atomic Incremental! A Roblox Incremental game packed with upgrades, progression, prestige and much more! 🔴 Collect protons! 👑 Prestige for permanent power! 🗺️ Unlock new islands! 🏆Climb to the top of the leaderboard! 👍 Drop a like and favorite the game for more updates! 🌟(Roblox Plus players get +20% Proton gain) 👥 Game by: @ERVA125125 tags: Incremental, atoms, atomic, atomic incremental, chemistry, simulator, collect, collector, collecting, simulation, numbers

Last updated by the developer 8 Oct 2026, 17:48 UTC.

0
playing (measured 8 Oct 2026, 18:45 UTC)
1,544
lifetime visits
74%
liked (17 👍 / 6 👎)
29
favourites (18.8 per 1k visits)
4 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Oct 2026, 18:451first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome1,956 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

748579.58 October 2026 — 85 % liked18 October 2026 — 74 % liked8 October 202618 October 2026
2 measurements spanning 10 days, net -11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 18:4674-11
8 Oct 2026, 18:4585first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.