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Steal A Car

Steal A Car

A Roblox experience owned by By Car Stealers.

SimulatorENvehicle theftpolice chasecollection building

Steal A Car is a simulator experience created on 2026-09-04. It currently has 2,756 players, 503,867 lifetime visits, an 85% like percentage, and 616 favorites.

Description (written by the developer; not a statement by this register)

🚗 Welcome to Steal a Car! How to Play: 🚗 Steal cars to build your collection 🚓 Outrun the police and escape with your car 💰 Earn money from your cars ⬆️ Upgrade your treadmill and base 🏃 Train on the treadmill to gain Speed 🥷 Steal cars from other players ✨ Discover rarer and cooler cars! 🎮 Supports Desktop, Console, Mobile, and Tablet

Last updated by the developer 4 Oct 2026, 13:26 UTC.

8,208
playing (measured 6 Oct 2026, 02:50 UTC)
8,271,242
lifetime visits
90%
liked (6,194 👍 / 687 👎)
616
favourites (0.1 per 1k visits)
4 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,08325,00513,0448,20828 September 20266 October 2026
178 measurements spanning 7 days, net +6,997. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 178
Measured (UTC)PlayersChange
6 Oct 2026, 02:508,208-248
6 Oct 2026, 01:508,456-168
6 Oct 2026, 00:508,624+1,244
5 Oct 2026, 23:507,380-1,482
5 Oct 2026, 22:508,862+540
5 Oct 2026, 21:508,322-463
5 Oct 2026, 20:508,785-1,711
5 Oct 2026, 19:5010,496-3,039
5 Oct 2026, 18:5013,535-2,619
5 Oct 2026, 17:5016,154-1,583
5 Oct 2026, 16:5017,737-399
5 Oct 2026, 15:5018,136+74
5 Oct 2026, 14:5018,062+13
5 Oct 2026, 13:5018,049-91
5 Oct 2026, 12:5018,140+646
5 Oct 2026, 11:5017,494+1,349
5 Oct 2026, 10:5016,145+1,528
5 Oct 2026, 09:5014,617+1,407
5 Oct 2026, 08:5013,210+896
5 Oct 2026, 07:5012,314first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#38 Up & coming

Growth

295039.5382 October 20266 October 2026
81 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 26–53 and does not start at zero.
Measurement log — every rank on Up & coming count we have recorded, most recent 20 of 81
Measured (UTC)Rank on Up & comingChange
6 Oct 2026, 03:2538no change
6 Oct 2026, 02:2538no change
6 Oct 2026, 01:2538no change
6 Oct 2026, 00:2538-1
5 Oct 2026, 23:2539+1
5 Oct 2026, 22:2538-2
5 Oct 2026, 21:2540+1
5 Oct 2026, 20:2539-2
5 Oct 2026, 19:2541no change
5 Oct 2026, 18:2541-8
5 Oct 2026, 17:2549no change
5 Oct 2026, 16:2549no change
5 Oct 2026, 15:2549no change
5 Oct 2026, 14:2549-1
5 Oct 2026, 13:2550no change
5 Oct 2026, 12:2550no change
5 Oct 2026, 11:2550no change
5 Oct 2026, 10:2550no change
5 Oct 2026, 09:2550no change
5 Oct 2026, 08:2550first reading

Position on Roblox’s up & coming sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

2x speed
399 R$
2x money
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 28 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

799084.528 September 20266 October 2026
177 measurements spanning 7 days, net +11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 177
Measured (UTC)% likedChange
6 Oct 2026, 02:5090no change
6 Oct 2026, 01:5090no change
6 Oct 2026, 00:5090no change
5 Oct 2026, 23:5090no change
5 Oct 2026, 22:5090no change
5 Oct 2026, 21:5090no change
5 Oct 2026, 20:5090no change
5 Oct 2026, 19:5090no change
5 Oct 2026, 18:5090no change
5 Oct 2026, 17:5090no change
5 Oct 2026, 16:5090no change
5 Oct 2026, 15:5090no change
5 Oct 2026, 14:5090no change
5 Oct 2026, 13:5090no change
5 Oct 2026, 12:5090no change
5 Oct 2026, 11:5090no change
5 Oct 2026, 10:5090no change
5 Oct 2026, 09:5090no change
5 Oct 2026, 08:5090no change
5 Oct 2026, 07:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
5 October 2026
Roblox entity thumbnail
28 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.