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πŸ”₯ DIVINE SAE πŸ”₯ MODDED EGGZ

πŸ”₯ DIVINE SAE πŸ”₯ MODDED EGGZ

A Roblox experience owned by I WILL ALWAYS WIN.

Last updated by the developer 6 Sept 2026, 22:10 UTC.

60
playing (measured 11 Sept 2026, 14:20 UTC)
7,930
lifetime visits
96%
liked (881 πŸ‘ / 39 πŸ‘Ž)
76,596
favourites (9659.0 per 1k visits)
5 September 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Sept 2026, 14:2067first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

OWNER ADMIN!
549 R$
OP ADMIN PANEL!
349 R$
x2 Money
99 R$
x2 Growth
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

939694.511 September 2026 β€” 93 % liked21 September 2026 β€” 95 % liked1 October 2026 β€” 96 % liked21 October 2026 β€” 96 % liked31 October 2026 β€” 96 % liked11 September 202631 October 2026
5 measurements spanning 50 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 93–96 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
31 Oct 2026, 14:2396no change
21 Oct 2026, 14:2396no change
1 Oct 2026, 14:2296+1
21 Sept 2026, 14:2195+2
11 Sept 2026, 14:2193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.