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🎁 OPEN SAEM LUCKYBLOCK + MODZ 🌈

🎁 OPEN SAEM LUCKYBLOCK + MODZ 🌈

A Roblox experience owned by I WILL ALWAYS WIN.

🎁 OPEN SAEM LUCKYBLOCK + MODZ 🌈 is a Roblox experience created on 2026-09-05. The game currently has 2582 players online. It has accumulated 506,447 lifetime visits and 4,726 favorites. The title holds a 94% like percentage. No specific genre classification is recorded in the available data.

Last updated by the developer 15 Sept 2026, 04:32 UTC.

85
playing (measured 16 Sept 2026, 05:50 UTC)
1,038,112
lifetime visits
94%
liked (859 👍 / 54 👎)
112,504
favourites (108.4 per 1k visits)
5 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

858,5424,313.511 September 202616 September 2026
113 measurements spanning 5 days, net -188. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 113
Measured (UTC)PlayersChange
16 Sept 2026, 05:5085-41
16 Sept 2026, 04:50126-16
16 Sept 2026, 03:50142-70
16 Sept 2026, 02:50212-610
16 Sept 2026, 01:50822-4,219
16 Sept 2026, 00:505,041-296
15 Sept 2026, 23:505,337+1,085
15 Sept 2026, 22:504,252+1,368
15 Sept 2026, 21:502,884+538
15 Sept 2026, 20:502,346+158
15 Sept 2026, 19:502,188-332
15 Sept 2026, 18:502,520-368
15 Sept 2026, 17:502,888-296
15 Sept 2026, 16:503,184-762
15 Sept 2026, 15:503,946-1,172
15 Sept 2026, 14:505,118-2,056
15 Sept 2026, 13:507,174-1,368
15 Sept 2026, 12:508,542+564
15 Sept 2026, 11:507,978+573
15 Sept 2026, 10:507,405first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OWNER ADMIN!
549 R$
OP ADMIN PANEL!
349 R$
x2 Money
99 R$
x2 Growth
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 25 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

939694.59411 September 202621 September 2026
114 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 114
Measured (UTC)% likedChange
21 Sept 2026, 14:2194no change
16 Sept 2026, 05:5094no change
16 Sept 2026, 04:5094no change
16 Sept 2026, 03:5094no change
16 Sept 2026, 02:5094no change
16 Sept 2026, 01:5094no change
16 Sept 2026, 00:5094no change
15 Sept 2026, 23:5094no change
15 Sept 2026, 22:5094no change
15 Sept 2026, 21:5094no change
15 Sept 2026, 20:5094no change
15 Sept 2026, 19:5094no change
15 Sept 2026, 18:5094no change
15 Sept 2026, 17:5094no change
15 Sept 2026, 16:5094no change
15 Sept 2026, 15:5094no change
15 Sept 2026, 14:5094no change
15 Sept 2026, 13:5094no change
15 Sept 2026, 12:5094no change
15 Sept 2026, 11:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.