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Break and Steal an Egg

Break and Steal an Egg

A Roblox experience owned by ILGames x Eggs.

TycoonENegg hatchingstealthbase building

Break and Steal an Egg is a tycoon experience created on 2026-09-05. It has accumulated 512,943 lifetime visits and currently has 3,989 players online. The game holds 304 favorites and maintains a 96% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Break and Steal an Egg🥚 🎮 How to Play: ⛏️ Break eggs to hatch rare animals 🐾 Steal them and escape the guards 💰 Place them in your base to earn cash 🎒 Bigger satchels = more animals per run ⚡ Upgrade your speed and pickaxe 🏆 Collect them all in the Index! ❤️ Like the game and join the group for free rewards! ❤️ Game inspired by steal an egg

Last updated by the developer 24 Sept 2026, 18:14 UTC.

2,659
playing (measured 26 Sept 2026, 03:50 UTC)
682,876
lifetime visits
97%
liked (4,866 👍 / 175 👎)
304
favourites (0.4 per 1k visits)
5 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3324,6142,4732,65922 September 202626 September 2026
98 measurements spanning 4 days, net +2,327. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 98
Measured (UTC)PlayersChange
26 Sept 2026, 03:502,659-310
26 Sept 2026, 02:502,969-80
26 Sept 2026, 01:503,049+89
26 Sept 2026, 00:502,960-79
25 Sept 2026, 23:503,039+172
25 Sept 2026, 22:502,867-11
25 Sept 2026, 21:502,878-294
25 Sept 2026, 20:503,172-283
25 Sept 2026, 19:503,455-79
25 Sept 2026, 18:503,534+503
25 Sept 2026, 17:503,031-91
25 Sept 2026, 16:503,122-199
25 Sept 2026, 15:503,321-32
25 Sept 2026, 14:503,353-132
25 Sept 2026, 13:503,485-504
25 Sept 2026, 12:503,989+282
25 Sept 2026, 11:503,707+286
25 Sept 2026, 10:503,421+276
25 Sept 2026, 09:503,145+240
25 Sept 2026, 08:502,905first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome59,593 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

869791.522 September 202626 September 2026
97 measurements spanning 4 days, net +8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 97
Measured (UTC)% likedChange
26 Sept 2026, 03:5097no change
26 Sept 2026, 02:5097no change
26 Sept 2026, 01:5097no change
26 Sept 2026, 00:5097no change
25 Sept 2026, 23:5097+1
25 Sept 2026, 22:5096no change
25 Sept 2026, 21:5096no change
25 Sept 2026, 20:5096no change
25 Sept 2026, 19:5096no change
25 Sept 2026, 18:5096no change
25 Sept 2026, 17:5096no change
25 Sept 2026, 16:5096no change
25 Sept 2026, 15:5096no change
25 Sept 2026, 14:5096no change
25 Sept 2026, 13:5096no change
25 Sept 2026, 12:5096no change
25 Sept 2026, 11:5096no change
25 Sept 2026, 10:5096no change
25 Sept 2026, 09:5096no change
25 Sept 2026, 08:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.