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[🍬] Swim For Eggs!

[🍬] Swim For Eggs!

A Roblox experience owned by Blue Turtle Studio.

SimulatorENpet collectionswimmingbase building

[🍬] Swim For Eggs! is a simulator experience created on 2026-09-05. The game currently has 1899 players online and 504,685 lifetime visits. It holds 847 favorites and maintains an 85% like percentage. The description highlights swimming mechanics, egg collection, and base expansion features within the game.

Description (written by the developer; not a statement by this register)

🌊 Welcome to Swim For Eggs! Swim into dangerous waters, steal valuable eggs, and make it back before the Guardians catch you! 🍭 NEW UPDATE: Sugar Depths (Area 8)! A candy sea, 8 new eggs and the Mecha Bunny guardian! & Bug Fixes, QoL and game improvements. 🏊 Train your Speed on the Aqua Treadmill 🌊 Reach deeper seas filled with rarer eggs 🥚 Raid nests guarded by dangerous creatures 🥷 Compete with other players to steal valuable eggs 🐣 Bring eggs home and hatch them into unique pets 💰 Build your collection and earn piles of cash 🏝️ Expand your base and unlock more space for eggs ✨ Hunt for rare sizes, mutations, and legendary finds 🦈 Swim farther out: bigger seas, bigger Guardians, better rewards. 🎮 Supports Desktop, Console, Mobile, and Tablet players

Last updated by the developer 1 Oct 2026, 12:43 UTC.

6,971
playing (measured 1 Oct 2026, 13:50 UTC)
1,417,311
lifetime visits
93%
liked (1,884 👍 / 144 👎)
847
favourites (0.6 per 1k visits)
5 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,0017,9684,484.56,97127 September 20261 October 2026
95 measurements spanning 4 days, net +5,243. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 95
Measured (UTC)PlayersChange
1 Oct 2026, 13:506,971-838
1 Oct 2026, 12:507,809-156
1 Oct 2026, 11:507,965+837
1 Oct 2026, 10:507,128+651
1 Oct 2026, 09:506,477+831
1 Oct 2026, 08:505,646+198
1 Oct 2026, 07:505,448+119
1 Oct 2026, 06:505,329+268
1 Oct 2026, 05:505,061+585
1 Oct 2026, 04:504,476+855
1 Oct 2026, 03:503,621+319
1 Oct 2026, 02:503,302+74
1 Oct 2026, 01:503,228+40
1 Oct 2026, 00:503,188+488
30 Sept 2026, 23:502,700-406
30 Sept 2026, 22:503,106+328
30 Sept 2026, 21:502,778-12
30 Sept 2026, 20:502,790-270
30 Sept 2026, 19:503,060-620
30 Sept 2026, 18:503,680first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 GROWTH SPEED!
467 R$
X2 MONEY!
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome139,296 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 27 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

769384.527 September 20261 October 2026
94 measurements spanning 4 days, net +17. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 94
Measured (UTC)% likedChange
1 Oct 2026, 13:5093no change
1 Oct 2026, 12:5093no change
1 Oct 2026, 11:5093no change
1 Oct 2026, 10:5093no change
1 Oct 2026, 09:5093no change
1 Oct 2026, 08:5093no change
1 Oct 2026, 07:5093no change
1 Oct 2026, 06:5093no change
1 Oct 2026, 05:5093no change
1 Oct 2026, 04:5093+1
1 Oct 2026, 03:5092no change
1 Oct 2026, 02:5092-1
1 Oct 2026, 01:5093+1
1 Oct 2026, 00:5092no change
30 Sept 2026, 23:5092no change
30 Sept 2026, 22:5092no change
30 Sept 2026, 21:5092no change
30 Sept 2026, 20:5092no change
30 Sept 2026, 19:5092no change
30 Sept 2026, 18:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.