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[🍬] Swim For Eggs!

[🍬] Swim For Eggs!

A Roblox experience owned by Blue Turtle Studio.

SimulatorENpet collectionswimmingbase building

[🍬] Swim For Eggs! is a simulator experience created on 2026-09-05. It has recorded 19,343,269 lifetime visits and 30,883 favorites. Currently, 995 players are active. The title holds a 96% like percentage. The game involves swimming, stealing eggs, and hatching pets within various sea areas.

Description (written by the developer; not a statement by this register)

🌊 Welcome to Swim For Eggs! Swim into dangerous waters, steal valuable eggs, and make it back before the Guardians catch you! 🍭 NEW UPDATE: Sugar Depths (Area 8)! A candy sea, 8 new eggs and the Mecha Bunny guardian! & Bug Fixes, QoL and game improvements. 🏊 Train your Speed on the Aqua Treadmill 🌊 Reach deeper seas filled with rarer eggs 🥚 Raid nests guarded by dangerous creatures 🥷 Compete with other players to steal valuable eggs 🐣 Bring eggs home and hatch them into unique pets 💰 Build your collection and earn piles of cash 🏝️ Expand your base and unlock more space for eggs ✨ Hunt for rare sizes, mutations, and legendary finds 🦈 Swim farther out: bigger seas, bigger Guardians, better rewards. 🎮 Supports Desktop, Console, Mobile, and Tablet players

Last updated by the developer 7 Nov 2026, 17:31 UTC.

699
playing (measured 15 Nov 2026, 14:50 UTC)
19,713,641
lifetime visits
96%
liked (18,647 👍 / 807 👎)
30,883
favourites (1.6 per 1k visits)
5 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3134,7742,543.569925 October 202615 November 2026
500 measurements spanning 21 days, net -2,107. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
15 Nov 2026, 14:50699-229
15 Nov 2026, 13:50928-232
15 Nov 2026, 12:501,160+2
15 Nov 2026, 11:501,158+95
15 Nov 2026, 10:501,063-3
15 Nov 2026, 09:501,066-29
15 Nov 2026, 08:501,095-77
15 Nov 2026, 07:501,172+55
15 Nov 2026, 06:501,117-116
15 Nov 2026, 05:501,233-31
15 Nov 2026, 04:501,264+67
15 Nov 2026, 03:501,197+76
15 Nov 2026, 02:501,121+51
15 Nov 2026, 01:501,070+91
15 Nov 2026, 00:50979+206
14 Nov 2026, 23:50773+180
14 Nov 2026, 22:50593+176
14 Nov 2026, 21:50417+104
14 Nov 2026, 20:50313-46
14 Nov 2026, 19:50359first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 0

Descriptors: Violence (Occasional/Mild)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

X2 GROWTH SPEED!
467 R$
X2 MONEY!
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome5,559,094 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

76968627 September 202615 November 2026
1175 measurements spanning 49 days, net +20. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1175
Measured (UTC)% likedChange
15 Nov 2026, 14:5096no change
15 Nov 2026, 13:5096no change
15 Nov 2026, 12:5096no change
15 Nov 2026, 11:5096no change
15 Nov 2026, 10:5096no change
15 Nov 2026, 09:5096no change
15 Nov 2026, 08:5096no change
15 Nov 2026, 07:5096no change
15 Nov 2026, 06:5096no change
15 Nov 2026, 05:5096no change
15 Nov 2026, 04:5096no change
15 Nov 2026, 03:5096no change
15 Nov 2026, 02:5096no change
15 Nov 2026, 01:5096no change
15 Nov 2026, 00:5096no change
14 Nov 2026, 23:5096no change
14 Nov 2026, 22:5096no change
14 Nov 2026, 21:5096no change
14 Nov 2026, 20:5096no change
14 Nov 2026, 19:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
18 October 2026
Roblox entity thumbnail
4 October 2026
Roblox entity thumbnail
27 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.