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Project Moon Skins! [NEW]

Project Moon Skins! [NEW]

A Roblox experience owned by Sigmund Meeting.

Fighting & PvPENProject MoonAvatar CustomizationCatalog Creator

Description (written by the developer; not a statement by this register)

🌕 PROJECT MOON SKINS 🌕 ✨ Dive into a collection of stylish skins and outfits inspired by the Project Moon universe! 🛍️ Tap to try! Browse high-quality outfits and gear, then grab your favorites and get them straight into your Roblox inventory. ♻️ New fits added regularly! We’re always cooking up more outfits, so check back and see what’s new. ❤️ Enjoying the game? Like & Favorite to support us and help us grow! 🔖 Tags: Avatar Outfits, Catalog Creator, Skins, Try On, Clothing Store, Outfit Shop, Accessories, Hair, Avatar Ideas, Girl Fits, Boy Fits, Hangout, Aesthetic, Fashion, Friends, Project Moon, Limbus, Limbus Company, Lobotomy Corp, Lobotomy, Library of Ruina, Library, Roland

Last updated by the developer 11 Sept 2026, 11:34 UTC.

2
playing (measured 12 Sept 2026, 20:45 UTC)
620
lifetime visits
99%
liked (73 👍 / 1 👎)
700
favourites (1129.0 per 1k visits)
6 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Sept 2026, 20:452first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome3,862 · 100.0% win
10 Minutes! · progression1,032 · 45.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

981009913 September 2026 — 100 % liked23 September 2026 — 98 % liked3 October 2026 — 99 % liked13 September 20263 October 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 08:3399+1
23 Sept 2026, 08:3398-2
13 Sept 2026, 08:31100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.