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Apex Shopping

Apex Shopping

A Roblox experience owned by Apex Shopping.

Last updated by the developer 22 Sept 2026, 23:11 UTC.

0
playing (measured 23 Sept 2026, 04:15 UTC)
801
lifetime visits
77%
liked (10 👍 / 3 👎)
5
favourites (6.2 per 1k visits)
6 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Sept 2026, 04:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

300 donation
300 R$
Apex shopping support pass.
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Visited V1! · welcome58 · 25.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7710088.523 September 2026 — 100 % liked3 October 2026 — 100 % liked23 October 2026 — 82 % liked2 November 2026 — 77 % liked23 September 20262 November 2026
4 measurements spanning 40 days, net -23. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–103 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 09:0877-5
23 Oct 2026, 08:1982-18
3 Oct 2026, 04:31100no change
23 Sept 2026, 04:19100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.