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[πŸŽƒ] Poo On Guestique's Head

[πŸŽƒ] Poo On Guestique's Head

A Roblox experience owned by Guestique Games.

OtherENsatirejokecollectible

Description (written by the developer; not a statement by this register)

πŸ’© POO ON GUESTIQUE'S HEAD! πŸ’© 🚨 !BIG UPDATE! 🚨 ✨ What's new? 🎁 Very sorry for forgetting the codes.. They are going to be released today!! πŸŽƒ Spooky month came, discover, collect pumpkins and buy exclusive poops! Get in there, poop, and give Guestique the day he definitely didn't deserve. πŸ˜‚ Can you poop on him? [This game is made for satire/joke purposes. Do NOT take it seriously]

Last updated by the developer 10 Oct 2026, 17:24 UTC.

0
playing (measured 10 Oct 2026, 20:00 UTC)
9,031
lifetime visits
95%
liked (380 πŸ‘ / 20 πŸ‘Ž)
455
favourites (50.4 per 1k visits)
6 September 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Oct 2026, 20:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Auto Pooping
199 R$
Halloweenity!
89 R$
Diamond Poop!
69 R$
Lava Poop!
55 R$
Rainbow Poop!
49 R$
Ice Poop!
39 R$
Gold Poop!
29 R$
2x Multipler
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 Poops! Β· progression131 Β· 82.8% win
500 Poops Β· collection46 Β· 24.1% win
1K Poops Β· progression28 Β· 20.7% win
5K Poops Β· progression7 Β· 3.4% win
10K Poops Β· progression4 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.