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Slime Empire Tycoon

Slime Empire Tycoon

A Roblox experience owned by Slime Playground.

TycoonENslimetycoonrebirth

Description (written by the developer; not a statement by this register)

🏰 Build your own Slime Empire! 🎲 Roll for rare slimes, grow your tycoon, and unlock powerful upgrades as you expand your empire. ✨ Discover rare slimes & traits 💰 Earn tons of coins 🏗️ Build and upgrade your empire 🔄 Rebirth to become even stronger 🍀 Increase your luck for rarer slimes 🏆 Climb the leaderboards How rare of a slime can you roll? ⭐ Favorite the game for more updates!

Last updated by the developer 25 Sept 2026, 19:45 UTC.

50
playing (measured 26 Sept 2026, 23:15 UTC)
30,598
lifetime visits
78%
liked (111 👍 / 31 👎)
134
favourites (4.4 per 1k visits)
7 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Sept 2026, 23:1550first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
2x Luck
129 R$
Fast Rolls
99 R$
Lucky Rolls
99 R$
+1 Equip
49 R$
Auto Trait Roll
49 R$
Elevator
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 26 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

787978.526 September 2026 — 79 % liked6 October 2026 — 78 % liked26 September 20266 October 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 23:1678-1
26 Sept 2026, 23:1679first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.