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🎟️ Fill The Seats

🎟️ Fill The Seats

A Roblox experience owned by The Seat Game.

TycoonENtheatre managementco-op multiplayercombo mechanics

🎟️ Fill The Seats is a Roblox experience created on 2026-09-07. It currently has 2,330 players and 1,647,470 lifetime visits. No genre, like percentage, or favorite count is recorded.

Description (written by the developer; not a statement by this register)

🎭 The show starts SOON and NOBODY is in their seat! 🎟️ You're an usher working at the theatre. Grab the guests, read their ticket, and get them into the right row and seat before the show starts! 🪑 Match the ROW LETTER and the SEAT NUMBER 🔓 Fill a section to unlock the next: Stalls ➡️ Mezzanine ➡️ Balcony ➡️ Upper Circle ➡️ VIP BOXES 🔥 Chain correct seats for a COMBO multiplier ⚡ Upgrades & 4 abilities to seat faster 🏆 Hit 100% for a FULL HOUSE and the SHOWTIME finale ♾️ ENCORE to reset with a PERMANENT ticket multiplier 👥 Solo or co-op — 2, 3, 4 and 6 player theatres! 🥇 Race the global leaderboards for the fastest Full House 👍 LIKE for more updates & new maps! 👍 🎮 CONTROLS 💻 PC — E/Click: pick up & seat · Q: drop · 1/2/3/4: abilities 📱 Mobile — tap a guest, tap a seat · on-screen ability buttons

Last updated by the developer 3 Oct 2026, 20:23 UTC.

1,077
playing (measured 6 Oct 2026, 12:50 UTC)
3,257,961
lifetime visits
77%
liked (2,375 👍 / 704 👎)
11,447
favourites (3.5 per 1k visits)
7 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6204,4382,5291,07729 September 20266 October 2026
168 measurements spanning 7 days, net -1,253. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–5,011 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 168
Measured (UTC)PlayersChange
6 Oct 2026, 12:501,077+41
6 Oct 2026, 11:501,036+89
6 Oct 2026, 10:50947+232
6 Oct 2026, 09:50715+49
6 Oct 2026, 08:50666+19
6 Oct 2026, 07:50647-118
6 Oct 2026, 06:50765+89
6 Oct 2026, 05:50676+56
6 Oct 2026, 04:50620-12
6 Oct 2026, 03:50632-216
6 Oct 2026, 02:50848-161
6 Oct 2026, 01:501,009-122
6 Oct 2026, 00:501,131-36
5 Oct 2026, 23:501,167-164
5 Oct 2026, 22:501,331+89
5 Oct 2026, 21:501,242-162
5 Oct 2026, 20:501,404-396
5 Oct 2026, 19:501,800-242
5 Oct 2026, 18:502,042-186
5 Oct 2026, 17:502,228first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MAX UPGRADES
999 R$
Quick Hands
699 R$
MAX ABILITIES
599 R$
2X TICKETS 🎟️
249 R$
⭐ VIP
149 R$
+2 Max Carry
129 R$
SPRINTER (x1.5 Walkspeed)
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Fill The Seats! · welcome871,434 · 100.0% win
Quarter House · other260,072 · 54.8% win
Half House · progression134,870 · 29.5% win
Front Row · collection129,523 · 26.0% win
FULL HOUSE! · collection48,258 · 11.1% win
Encore! · progression37,052 · 8.5% win
People Person · collection3,661 · 1.0% win
VIP Service · collection212 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 29 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

777877.529 September 20266 October 2026
165 measurements spanning 7 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–78 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 165
Measured (UTC)% likedChange
6 Oct 2026, 12:5077no change
6 Oct 2026, 11:5077no change
6 Oct 2026, 10:5077no change
6 Oct 2026, 09:5077no change
6 Oct 2026, 08:5077no change
6 Oct 2026, 07:5077no change
6 Oct 2026, 06:5077no change
6 Oct 2026, 05:5077no change
6 Oct 2026, 04:5077no change
6 Oct 2026, 03:5077no change
6 Oct 2026, 02:5077no change
6 Oct 2026, 01:5077no change
6 Oct 2026, 00:5077no change
5 Oct 2026, 23:5077no change
5 Oct 2026, 22:5077no change
5 Oct 2026, 21:5077no change
5 Oct 2026, 20:5077no change
5 Oct 2026, 19:5077no change
5 Oct 2026, 18:5077no change
5 Oct 2026, 17:5077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.