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[UPDATE] BECOME KATSEYE 😸

[UPDATE] BECOME KATSEYE 😸

A Roblox experience owned by Hype House RBLX.

RoleplayENidol simulationKATSEYEaudition

BECOME KATSEYE 😸 is a roleplay experience created on 2026-09-07. It currently has 341 players and 502,831 lifetime visits. The game holds a 55% like percentage and 1,534 favorites. Features include missions, outfits, and voting mechanics.

Description (written by the developer; not a statement by this register)

✨ WELCOME TO CATSEYE DREAM SCHOOL! ✨ 20 trainees. 6 debut spots. Will you make the lineup? 🆕 NEW UPDATE! 💃 New missions — Memorize the path or dodge a floor full of surprises! 👗 New outfits — Discover new member-inspired looks and VIP outfits! 🎀 New menu — Find quests, streaks, and the leaderboard in one place! 🎤 SING — Team up and complete the missing lyrics. 🌟 PERFORM — Chase glowing stage positions to reach the finale. 💌 VOTE — Your choices could change someone’s debut dreams. 💎 DEBUT — Watch the final lineup revealed in a cinematic finale! Your mission rankings and the finalists’ votes help decide who debuts. Every mission counts! 🏆 Earn debuts to unlock titles. 👑 VIP includes exclusive outfits and +5 bonus points each game. 💕 Bring your friends, make rivals, and become CATSEYE! An unofficial, fan-made experience inspired by KATSEYE and Dream Academy.

Last updated by the developer 19 Oct 2026, 17:52 UTC.

88
playing (measured 20 Oct 2026, 03:50 UTC)
526,657
lifetime visits
52%
liked (743 👍 / 682 👎)
7,650
favourites (14.5 per 1k visits)
7 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8899454116 October 202620 October 2026
90 measurements spanning 4 days, net -37. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 90
Measured (UTC)PlayersChange
20 Oct 2026, 03:5088-43
20 Oct 2026, 02:50131-92
20 Oct 2026, 01:50223-51
20 Oct 2026, 00:50274-460
19 Oct 2026, 23:50734+312
19 Oct 2026, 22:50422+70
19 Oct 2026, 21:50352+56
19 Oct 2026, 20:50296-45
19 Oct 2026, 19:50341+8
19 Oct 2026, 18:50333-59
19 Oct 2026, 17:50392+62
19 Oct 2026, 16:50330+30
19 Oct 2026, 15:50300+87
19 Oct 2026, 14:50213-7
19 Oct 2026, 13:50220+43
19 Oct 2026, 12:50177+6
19 Oct 2026, 11:50171+48
19 Oct 2026, 10:50123-33
19 Oct 2026, 09:50156+25
19 Oct 2026, 08:50131first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X DEBUTS
499 R$
2X MISSION POINTS
499 R$
VIP [CATSEYE]
329 R$
Manon Outfit Pack
149 R$
Lara Outfit Pack
149 R$
Megan Outfit Pack
149 R$
Yoonchae Outfit Pack
149 R$
Daniela Outfit Pack
149 R$
Sophia Outfit Pack
149 R$
Dream School Uniform Pack [CATSEYE]
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome, Trainee! · welcome589,943 · 100.0% win
Finalist · progression300,271 · 79.8% win
You Debuted! · welcome252,150 · 72.3% win
Number One · progression50,145 · 16.9% win
Dance Ace · progression46,367 · 5.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

52645816 October 20265 November 2026
92 measurements spanning 20 days, net -12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–66 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 92
Measured (UTC)% likedChange
5 Nov 2026, 11:1752no change
26 Oct 2026, 11:1652-2
20 Oct 2026, 03:5054no change
20 Oct 2026, 02:5054no change
20 Oct 2026, 01:5054no change
20 Oct 2026, 00:5054no change
19 Oct 2026, 23:5054-1
19 Oct 2026, 22:5055+1
19 Oct 2026, 21:5054-1
19 Oct 2026, 20:5055no change
19 Oct 2026, 19:5055+1
19 Oct 2026, 18:5054-1
19 Oct 2026, 17:5055no change
19 Oct 2026, 16:5055no change
19 Oct 2026, 15:5055no change
19 Oct 2026, 14:5055no change
19 Oct 2026, 13:5055no change
19 Oct 2026, 12:5055no change
19 Oct 2026, 11:5055no change
19 Oct 2026, 10:5055first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.