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+1 Climb Per Step

+1 Climb Per Step

A Roblox experience owned by Zazzing studio.

SimulatorENincrementalidleclimbing

Description (written by the developer; not a statement by this register)

Welcome to +1 Climb Per Step! 🚶 Walk anywhere and gain CLIMB with every single step! 🔥 Buy FOODS to be able to CLIMB higher! 🏃 Unlock treadmills with rebirths to stack steps! 🔄 Rebirth to double your power again and again! 🤖 Flip on Auto Wins to keep farming while you're AFK! 🌌 Your goal: Be able to Climb more than player alive! Can you become the Best Climber in the world? Jump in and play now!

Last updated by the developer 18 Sept 2026, 00:21 UTC.

10
playing (measured 18 Sept 2026, 07:01 UTC)
5,975
lifetime visits
77%
liked (27 👍 / 8 👎)
76
favourites (12.7 per 1k visits)
8 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Sept 2026, 07:011first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Fast auto
149 R$
Godly Pack
149 R$
Auto rebirth
99 R$
5x Wins
99 R$
2x Climb
49 R$
2x Wins
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 2 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

75777618 September 2026 — 75 % liked28 September 2026 — 77 % liked18 September 202628 September 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Sept 2026, 07:0177+2
18 Sept 2026, 07:0175first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.