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[UPD]+1Jump Monkey Escape

[UPD]+1Jump Monkey Escape

A Roblox experience owned by SF-Happy Every Day.

AdventureENparkoursimulationclimbing

Description (written by the developer; not a statement by this register)

🐒 Welcome to +1 Jump Monkey Escape! Train, jump higher, and climb your way to the top! 🚀 CODE: WELCOME How to Play: ⚡ Every step gives you EXP! 🏃 Train on treadmills to grow stronger! ⬆️ Jump higher and explore animal zones! 🏆 Collect Wins to unlock powerful upgrades! 🌎 Unlock more worlds and reach new heights! 🎁 Join our community to claim FREE rewards! 👍 Like the game and favorite ⭐ to support future updates! 🎉 At 1,000 Likes, we’ll release a special reward code for everyone!

Last updated by the developer 16 Sept 2026, 13:47 UTC.

15
playing (measured 16 Sept 2026, 15:30 UTC)
10,846
lifetime visits
96%
liked (99 👍 / 4 👎)
7,814
favourites (720.4 per 1k visits)
8 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Sept 2026, 15:3015first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

400x Training Treadmill
1,999 R$
100x Training Treadmill
699 R$
35x Training Treadmill
299 R$
+1 Pet Equip
79 R$
8x Training Treadmill
79 R$
Double Wins
79 R$
Starter Pack
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 30 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

94969516 September 2026 — 94 % liked26 September 2026 — 96 % liked16 September 202626 September 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 15:3296+2
16 Sept 2026, 15:3094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
30 September 2026
Roblox entity thumbnail
16 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.