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๐ŸŽˆDon't Drop It!๐ŸŽˆ

๐ŸŽˆDon't Drop It!๐ŸŽˆ

A Roblox experience owned by Rostyx Studios.

MinigamesENco-opobstacle courseballoon physics

Description (written by the developer; not a statement by this register)

๐ŸŽˆ DONT DROP IT! Grab your friends and whatever you doโ€ฆ DONโ€™T LET THE BALLOON DROP! ๐Ÿ˜ฑ Work together in teams of up to 4 players to keep the balloon in the air while making your way through crazy obstacle courses! ๐ŸŒช๏ธ Survive goofy random events ๐Ÿ—บ๏ธ Explore unique maps ๐ŸŽ‰ Make insane saves ๐Ÿ† Beat your best score ๐Ÿ’Ž Earn gems and unlock cosmetics ๐Ÿ‘ฅ Play solo or party up with friends One bad bounce can ruin everythingโ€ฆ so DONT DROP IT AND KEEP IT UP! ๐ŸŽˆ [NEW MAPS COMING SOON] Use Codes RELEASE and BALLOON! โญ Favorite the game for future updates! ๐Ÿ‘ Like the game if you had fun!

Last updated by the developer 27 Sept 2026, 10:10 UTC.

0
playing (measured 5 Oct 2026, 05:45 UTC)
7,445
lifetime visits
61%
liked (22 ๐Ÿ‘ / 14 ๐Ÿ‘Ž)
66
favourites (8.9 per 1k visits)
8 September 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
5 Oct 2026, 05:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

2x Luck
149 R$
2x Gems
149 R$
+1 Class Save Slot
129 R$
Fast Roll
129 R$
Super Push
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

You Finished Wacky Factory! ยท progression24 ยท 0.00% win
You Finished The Crazy Jungle! ยท progression3 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.