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+9999 Speed Fast Game!

+9999 Speed Fast Game!

A Roblox experience owned by Night. the best!.

ObbyENspeedfastarcade

+9999 Speed Fast Game! is an obby experience created on 2026-09-08. It currently has 5,474 players. The game has 542,354 lifetime visits, a 63% like percentage, and 852 favorites.

Description (written by the developer; not a statement by this register)

+9999 Speed Fast Game!

Last updated by the developer 8 Sept 2026, 23:29 UTC.

94
playing (measured 26 Sept 2026, 21:50 UTC)
1,639,392
lifetime visits
68%
liked (2,227 👍 / 1,042 👎)
24,593
favourites (15.0 per 1k visits)
8 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

947,5943,84425 Sept 2026, 17:45 — 2,236 players25 Sept 2026, 17:50 — 2,250 players25 Sept 2026, 18:50 — 6,563 players25 Sept 2026, 19:50 — 6,004 players25 Sept 2026, 20:50 — 5,474 players25 Sept 2026, 21:50 — 4,918 players25 Sept 2026, 22:50 — 4,799 players25 Sept 2026, 23:50 — 5,175 players26 Sept 2026, 00:50 — 5,273 players26 Sept 2026, 01:50 — 5,432 players26 Sept 2026, 02:50 — 5,113 players26 Sept 2026, 03:50 — 4,793 players26 Sept 2026, 04:50 — 4,678 players26 Sept 2026, 05:50 — 4,828 players26 Sept 2026, 06:50 — 5,515 players26 Sept 2026, 07:50 — 5,863 players26 Sept 2026, 08:50 — 6,145 players26 Sept 2026, 09:50 — 6,517 players26 Sept 2026, 10:50 — 6,871 players26 Sept 2026, 11:50 — 7,594 players26 Sept 2026, 12:50 — 7,345 players26 Sept 2026, 13:50 — 6,810 players26 Sept 2026, 14:50 — 5,287 players26 Sept 2026, 15:50 — 5,665 players26 Sept 2026, 16:50 — 5,967 players26 Sept 2026, 17:50 — 4,803 players26 Sept 2026, 18:50 — 3,451 players26 Sept 2026, 19:50 — 3,842 players26 Sept 2026, 20:50 — 591 players26 Sept 2026, 21:50 — 94 players25 Sept 2026, 17:4526 Sept 2026, 21:50
30 measurements spanning 1 day, net -2,142. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 30
Measured (UTC)PlayersChange
26 Sept 2026, 21:5094-497
26 Sept 2026, 20:50591-3,251
26 Sept 2026, 19:503,842+391
26 Sept 2026, 18:503,451-1,352
26 Sept 2026, 17:504,803-1,164
26 Sept 2026, 16:505,967+302
26 Sept 2026, 15:505,665+378
26 Sept 2026, 14:505,287-1,523
26 Sept 2026, 13:506,810-535
26 Sept 2026, 12:507,345-249
26 Sept 2026, 11:507,594+723
26 Sept 2026, 10:506,871+354
26 Sept 2026, 09:506,517+372
26 Sept 2026, 08:506,145+282
26 Sept 2026, 07:505,863+348
26 Sept 2026, 06:505,515+687
26 Sept 2026, 05:504,828+150
26 Sept 2026, 04:504,678-115
26 Sept 2026, 03:504,793-320
26 Sept 2026, 02:505,113first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+99999999/Step
299 R$
TreadmillAdminAbuse x15000 Speed
299 R$
GodlikeTrail.
260 R$
SupernovaTrail.
229 R$
Celestial Trail
220 R$
Admin Abuse Treadmill Access.
199 R$
Admin Treadmill Access.
160 R$
Candy Aura
94 R$
GalaxyTrail.
39 R$
x150 Speed
30 R$
Diamond Treadmill Access.
26 R$
RainbowTrail.
25 R$
64x Speed Gamepass.
13 R$
8x Speed Gamepass.
3 R$
2x Speed Gamepass.
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 9 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

636865.525 September 2026 — 63 % liked25 September 2026 — 63 % liked25 September 2026 — 64 % liked25 September 2026 — 65 % liked25 September 2026 — 63 % liked25 September 2026 — 65 % liked25 September 2026 — 66 % liked25 September 2026 — 65 % liked26 September 2026 — 65 % liked26 September 2026 — 65 % liked26 September 2026 — 65 % liked26 September 2026 — 66 % liked26 September 2026 — 66 % liked26 September 2026 — 67 % liked26 September 2026 — 67 % liked26 September 2026 — 68 % liked26 September 2026 — 68 % liked26 September 2026 — 68 % liked26 September 2026 — 67 % liked26 September 2026 — 67 % liked26 September 2026 — 66 % liked26 September 2026 — 65 % liked26 September 2026 — 65 % liked26 September 2026 — 65 % liked26 September 2026 — 65 % liked26 September 2026 — 65 % liked26 September 2026 — 65 % liked26 September 2026 — 65 % liked26 September 2026 — 65 % liked5 October 2026 — 68 % liked25 September 20265 October 2026
30 measurements spanning 10 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–69 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 30
Measured (UTC)% likedChange
5 Oct 2026, 17:4668+3
26 Sept 2026, 21:5065no change
26 Sept 2026, 20:5065no change
26 Sept 2026, 19:5065no change
26 Sept 2026, 18:5065no change
26 Sept 2026, 16:5065no change
26 Sept 2026, 15:5065no change
26 Sept 2026, 14:5065no change
26 Sept 2026, 13:5065-1
26 Sept 2026, 12:5066-1
26 Sept 2026, 11:5067no change
26 Sept 2026, 10:5067-1
26 Sept 2026, 09:5068no change
26 Sept 2026, 08:5068no change
26 Sept 2026, 07:5068+1
26 Sept 2026, 06:5067no change
26 Sept 2026, 05:5067+1
26 Sept 2026, 04:5066no change
26 Sept 2026, 03:5066+1
26 Sept 2026, 02:5065first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.