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+1 TREADMILL THE BEST!

+1 TREADMILL THE BEST!

A Roblox experience owned by Night. the best!.

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Description (written by the developer; not a statement by this register)

+1 TREADMILL THE BEST!

Last updated by the developer 8 Sept 2026, 23:22 UTC.

0
playing (measured 25 Sept 2026, 17:45 UTC)
1,741
lifetime visits
40%
liked (2 👍 / 3 👎)
6
favourites (3.4 per 1k visits)
8 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Sept 2026, 17:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

TreadmillAdminAbuse x15000 Speed
299 R$
+99999999/Step
299 R$
GodlikeTrail.
260 R$
SupernovaTrail.
229 R$
Celestial Trail
220 R$
Admin Abuse Treadmill Access.
199 R$
Admin Treadmill Access.
160 R$
Candy Aura
94 R$
GalaxyTrail.
39 R$
x150 Speed
30 R$
Diamond Treadmill Access.
26 R$
RainbowTrail.
25 R$
64x Speed Gamepass.
13 R$
8x Speed Gamepass.
3 R$
2x Speed Gamepass.
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

406753.526 September 2026 — 67 % liked6 October 2026 — 40 % liked26 September 20266 October 2026
2 measurements spanning 10 days, net -27. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 36–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 00:1840-27
26 Sept 2026, 00:1867first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.