Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Tug a Car

Tug a Car

A Roblox experience owned by ARC Game.

SimulatorENcar simulatorclickerpvp

Description (written by the developer; not a statement by this register)

🚗 Tug a Car is a tug of war car simulator! Pull cars away from the tow truck, collect them, and build the strongest car crew on Roblox. 👆 Tap to pull the rope. Win the tug of war and the car is yours. Lose and your car gets towed away and CRUSHED 💥 Every car you save joins your crew and pulls with you. Upgrade your pull power, unlock rare cars and rebirth to get even stronger in this car clicker game! 🚙 Collect 120+ cars, from Common, Rare and Epic up to Legendary and Secret ✨ Find rare Chrome, Gold, Rainbow and Glitched cars 👹 Team up with the whole server in boss fights ⚔️ 1v1 tug of war PvP duels against your friends 🕵️ Steal cars from other garages and lock your own 💰 Upgrade, rebirth and climb the leaderboard 🎁 Daily rewards, quests and codes 🎁 Codes: RELEASE, TUGACAR 👍 Like the game if you want more cars and updates!

Last updated by the developer 12 Sept 2026, 13:09 UTC.

0
playing (measured 13 Sept 2026, 13:38 UTC)
1,084
lifetime visits
86%
liked (6 👍 / 1 👎)
9
favourites (8.3 per 1k visits)
8 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Sept 2026, 13:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
599 R$
Triple crew
499 R$
Auto Puller
449 R$
Lucky Rope
449 R$
2x Cash
399 R$
Steel Lock
399 R$
2x Pull Power
349 R$
Infinite Grip
299 R$
+2 Crew
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

758680.514 September 2026 — 75 % liked6 October 2026 — 86 % liked14 September 20266 October 2026
2 measurements spanning 21 days, net +11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 02:0786+11
14 Sept 2026, 15:4575first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.