Lift A Weight 🏋️♂️
A Roblox experience owned by Never Stop Lifting.
SimulatorENstrength trainingupgrade mechanicsprogression
Description (written by the developer; not a statement by this register)
This deadlift is WAY too heavy; can you lift it? 🏋️♂️ Train with dumbbells to gain strength and deadlift faster 🔥 Upgrade your aura to train faster Open chests and roll rare dumbbells for insane strength multipliers ⬆️ Travel further to discover heavier deadlifts and tougher challenges Lift everything, become insanely strong, and reach the end of the map! ✨Join the group for an EXCLUSIVE! https://www.roblox.com/communities/78291820/Never-Stop-Lifting#!/about
Last updated by the developer 12 Sept 2026, 19:48 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Sept 2026, 19:50 | 86 | -166 |
| 12 Sept 2026, 18:50 | 252 | -1,765 |
| 12 Sept 2026, 17:50 | 2,017 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Sept 2026, 19:53 | 93 | no change |
| 12 Sept 2026, 19:50 | 93 | no change |
| 12 Sept 2026, 19:48 | 93 | -2 |
| 12 Sept 2026, 18:50 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.