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[❄️UPD] Fish Deep!🎣

[❄️UPD] Fish Deep!🎣

A Roblox experience owned by Spekraz studio.

SimulatorENfishingupgradecollection

Description (written by the developer; not a statement by this register)

🎣 FISH DEEP! 🎣 Cast farther, fish deeper, and discover what’s hiding beneath the water! 💪 Upgrade your Strength to launch your rod farther than ever 🌊 Reach deeper waters filled with rare and mysterious fish 🐟 Catch multiple fish with a single cast ✨ Discover rare, secret, and legendary catches 💰 Sell your fish, upgrade your gear, and become the ultimate angler! 🛟 HOW TO PLAY • Hold and release to cast your fishing rod • The farther you cast, the better the fish! • Reel in as many fish as you can • Sell your catches for 💰 • Upgrade your Strength and cast even farther • Explore deeper waters and hunt for the rarest fish! ⭐ LIKE + FAVORITE for more updates! 🎁 Join the group for code's, rewards and future bonuses! ✅ Code: ¨Release¨ for 1000 Cash!!! ✅ 🎉 Update 2 Codes: Update2, Fishing, ThanksforPlaying 🎉

Last updated by the developer 14 Sept 2026, 17:39 UTC.

0
playing (measured 18 Sept 2026, 01:15 UTC)
4,346
lifetime visits
69%
liked (9 👍 / 4 👎)
61
favourites (14.0 per 1k visits)
9 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Sept 2026, 01:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Lucky
599 R$
x2 Coins
399 R$
More Mutation
349 R$
x2 XP
249 R$
VIP
249 R$
Super Lucky
249 R$
Auto Sell
149 R$
+150 Slots
149 R$
Fish Magnet
99 R$
Lucky
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,562 · 100.0% win
Met the Owner! · social3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

67696818 September 2026 — 67 % liked28 September 2026 — 69 % liked18 September 202628 September 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Sept 2026, 01:1669+2
18 Sept 2026, 01:1667first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.