[NEW] UGC Obby 🎁
A Roblox experience owned by Hiraya Works.
ObbyENUGC rewardsparkourfree items
[NEW] UGC Obby 🎁 is an obby experience created on 2026-09-09. It has 845,216 lifetime visits and 9,039 favorites. Currently, 8,266 users are playing. The experience holds a 35% like percentage. The description indicates free UGC items are earned by completing the obby, with no purchase required. Gamepasses provide in-game benefits only.
Description (written by the developer; not a statement by this register)
UGC at the End 🎁 🎁 Choose your favorite item and reach the end to claim it! ⭐ Enjoyed the obby? A like helps us a lot 💖 ⚠️ Disclaimer: Free UGC items are earned by completing the obby — no purchase needed. Items are limited and may run out; the thumbnail always shows the items currently available. Gamepasses and perks only give in-game benefits and are never required to reach the end. This experience follows the Roblox Community Standards and Marketplace Policies. UGC, FreeUGC, Obby
Last updated by the developer 8 Nov 2026, 07:03 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 9 Nov 2026, 22:50 | 58 | -175 |
| 9 Nov 2026, 21:50 | 233 | -8,033 |
| 9 Nov 2026, 20:50 | 8,266 | -281 |
| 9 Nov 2026, 19:50 | 8,547 | -1,622 |
| 9 Nov 2026, 18:50 | 10,169 | +8,434 |
| 9 Nov 2026, 17:50 | 1,735 | -40 |
| 9 Nov 2026, 16:50 | 1,775 | +205 |
| 9 Nov 2026, 15:50 | 1,570 | +52 |
| 9 Nov 2026, 14:50 | 1,518 | +86 |
| 9 Nov 2026, 13:50 | 1,432 | +82 |
| 9 Nov 2026, 12:50 | 1,350 | +66 |
| 9 Nov 2026, 11:50 | 1,284 | +226 |
| 9 Nov 2026, 10:50 | 1,058 | +151 |
| 9 Nov 2026, 09:50 | 907 | +101 |
| 9 Nov 2026, 08:50 | 806 | +94 |
| 9 Nov 2026, 07:50 | 712 | +259 |
| 9 Nov 2026, 06:50 | 453 | +138 |
| 9 Nov 2026, 05:50 | 315 | -2 |
| 9 Nov 2026, 04:50 | 317 | -22 |
| 9 Nov 2026, 03:50 | 339 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Content maturity (Roblox’s label)
MinimalMinimum age 0
Descriptors: Violence (Occasional/Mild)
As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 9 Nov 2026, 22:50 | 35 | no change |
| 9 Nov 2026, 21:50 | 35 | no change |
| 9 Nov 2026, 20:50 | 35 | no change |
| 9 Nov 2026, 19:50 | 35 | -1 |
| 9 Nov 2026, 18:50 | 36 | no change |
| 9 Nov 2026, 17:50 | 36 | no change |
| 9 Nov 2026, 16:50 | 36 | no change |
| 9 Nov 2026, 15:50 | 36 | +1 |
| 9 Nov 2026, 14:50 | 35 | no change |
| 9 Nov 2026, 13:50 | 35 | no change |
| 9 Nov 2026, 12:50 | 35 | -1 |
| 9 Nov 2026, 11:50 | 36 | no change |
| 9 Nov 2026, 10:50 | 36 | no change |
| 9 Nov 2026, 09:50 | 36 | no change |
| 9 Nov 2026, 08:50 | 36 | no change |
| 9 Nov 2026, 07:50 | 36 | +1 |
| 9 Nov 2026, 06:50 | 35 | -1 |
| 9 Nov 2026, 05:50 | 36 | no change |
| 9 Nov 2026, 04:50 | 36 | no change |
| 9 Nov 2026, 03:50 | 36 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.