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SHERIFF  🔫

SHERIFF 🔫

A Roblox experience owned by your experience has reduced exposure.

OtherEN

SHERIFF 🔫 is an other genre Roblox experience created on 2026-09-09. The game records 1,730 concurrent players, 503,302 lifetime visits, and 25,525 favorites. User engagement metrics indicate a 68% like percentage. The description encourages support through likes.

Description (written by the developer; not a statement by this register)

Help support by giving the game a like! ❤️

Last updated by the developer 9 Sept 2026, 15:54 UTC.

1,460
playing (measured 23 Sept 2026, 10:50 UTC)
1,390,622
lifetime visits
70%
liked (303 👍 / 131 👎)
25,525
favourites (18.4 per 1k visits)
9 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3203,0921,7061,46018 September 202623 September 2026
127 measurements spanning 5 days, net +483. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 127
Measured (UTC)PlayersChange
23 Sept 2026, 10:501,460+266
23 Sept 2026, 09:501,194+118
23 Sept 2026, 08:501,076+49
23 Sept 2026, 07:501,027+59
23 Sept 2026, 06:50968+146
23 Sept 2026, 05:50822+77
23 Sept 2026, 04:50745+195
23 Sept 2026, 03:50550+149
23 Sept 2026, 02:50401+34
23 Sept 2026, 01:50367+46
23 Sept 2026, 00:50321-7
22 Sept 2026, 23:50328-18
22 Sept 2026, 22:50346-42
22 Sept 2026, 21:50388-93
22 Sept 2026, 20:50481-348
22 Sept 2026, 19:50829-758
22 Sept 2026, 18:501,587-399
22 Sept 2026, 17:501,986-249
22 Sept 2026, 16:502,235+216
22 Sept 2026, 15:502,019first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome242,718 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 18 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

677068.518 September 202623 September 2026
120 measurements spanning 5 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–70 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 120
Measured (UTC)% likedChange
23 Sept 2026, 09:5070no change
23 Sept 2026, 08:5070no change
23 Sept 2026, 07:5070no change
23 Sept 2026, 06:5070no change
23 Sept 2026, 05:5070no change
23 Sept 2026, 04:5070no change
23 Sept 2026, 03:5070no change
23 Sept 2026, 02:5070no change
23 Sept 2026, 01:5070no change
23 Sept 2026, 00:5070no change
22 Sept 2026, 23:5070no change
22 Sept 2026, 22:5070no change
22 Sept 2026, 21:5070no change
22 Sept 2026, 20:5070no change
22 Sept 2026, 19:5070no change
22 Sept 2026, 18:5070no change
22 Sept 2026, 17:5070no change
22 Sept 2026, 16:5070+1
22 Sept 2026, 15:5069no change
22 Sept 2026, 14:5069first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.