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Dig it Up!

Dig it Up!

A Roblox experience owned by Dig up Items!.

TycoonENtreasure huntingincremental upgraderandomized rewards

Description (written by the developer; not a statement by this register)

🏝️ Welcome to Dig it Up! 🎲 Roll for treasures hidden beneath the sand! ⛏️ Grab your shovel and dig them up! 💰 Sell your finds to earn cash! 🍀 Upgrade your luck, unlock more rollers, and buy stronger shovels! 💎 Discover 60 treasures—from old coins to rare Celestial artifacts! What will YOU dig up?

Last updated by the developer 14 Sept 2026, 06:04 UTC.

32
playing (measured 23 Sept 2026, 00:31 UTC)
54,988
lifetime visits
76%
liked (28 👍 / 9 👎)
169
favourites (3.1 per 1k visits)
10 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Sept 2026, 00:3117first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Luck
249 R$
2x Dig Power
249 R$
VIP
199 R$
Auto Roll
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 7 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

757675.523 September 2026 — 75 % liked3 October 2026 — 76 % liked23 September 20263 October 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 00:3376+1
23 Sept 2026, 00:3275first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.