Roll Cases for Brainrots
A Roblox experience owned by RNG Cases Community!.
TycoonENbrainrot memecase openingsurvival
Description (written by the developer; not a statement by this register)
🏆 Collect & discover rare Brainrots! 📦 Jump farther → collect Cases → open them → discover rare Brainrots! 🌊 Trigger the Tsunami and survive! 🧠 Collect rare Brainrots and discover powerful Mutations! 🏠 Place your Brainrots on your plot to earn money! 💪 Train your legs, jump farther, and unlock new progression! 🚀 Rebirth, upgrade your base, and become stronger! ✨ FEATURES 🧠 Tons of Brainrots to collect 🎁 Rare Cases & powerful Mutations 💰 Build your Brainrot collection and earn money 🚀 Rebirth & progress further 🌊 Survive the Tsunami 🏆 Compete with other players 💙 Plus Rewards supported! 👍 Like & ⭐ Favorite to support the game!
Last updated by the developer 18 Sept 2026, 20:28 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Sept 2026, 13:50 | 96 | -18 |
| 22 Sept 2026, 12:50 | 114 | -6 |
| 22 Sept 2026, 11:50 | 120 | +7 |
| 22 Sept 2026, 10:50 | 113 | +5 |
| 22 Sept 2026, 09:50 | 108 | +1 |
| 22 Sept 2026, 08:50 | 107 | -1 |
| 22 Sept 2026, 07:50 | 108 | -1 |
| 22 Sept 2026, 06:50 | 109 | +3 |
| 22 Sept 2026, 05:50 | 106 | +3 |
| 22 Sept 2026, 04:50 | 103 | -13 |
| 22 Sept 2026, 03:50 | 116 | -7 |
| 22 Sept 2026, 02:50 | 123 | +9 |
| 22 Sept 2026, 01:50 | 114 | no change |
| 22 Sept 2026, 00:50 | 114 | -3 |
| 21 Sept 2026, 23:50 | 117 | -8 |
| 21 Sept 2026, 22:50 | 125 | +14 |
| 21 Sept 2026, 21:50 | 111 | -12 |
| 21 Sept 2026, 20:50 | 123 | +20 |
| 21 Sept 2026, 19:50 | 103 | -6 |
| 21 Sept 2026, 18:50 | 109 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 30 September 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 6 Oct 2026, 18:47 | 94 | no change |
| 26 Sept 2026, 18:46 | 94 | no change |
| 22 Sept 2026, 13:50 | 94 | no change |
| 22 Sept 2026, 12:50 | 94 | no change |
| 22 Sept 2026, 11:50 | 94 | no change |
| 22 Sept 2026, 10:50 | 94 | no change |
| 22 Sept 2026, 09:50 | 94 | no change |
| 22 Sept 2026, 08:50 | 94 | no change |
| 22 Sept 2026, 07:50 | 94 | no change |
| 22 Sept 2026, 06:50 | 94 | no change |
| 22 Sept 2026, 05:50 | 94 | no change |
| 22 Sept 2026, 04:50 | 94 | no change |
| 22 Sept 2026, 03:50 | 94 | no change |
| 22 Sept 2026, 02:50 | 94 | no change |
| 22 Sept 2026, 01:50 | 94 | no change |
| 22 Sept 2026, 00:50 | 94 | no change |
| 21 Sept 2026, 23:50 | 94 | no change |
| 21 Sept 2026, 22:50 | 94 | no change |
| 21 Sept 2026, 21:50 | 94 | no change |
| 21 Sept 2026, 20:50 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.