Hook For Treasure
A Roblox experience owned by Oggadubo Fan Club.
SimulatorENtreasure huntingidle mechanicscollection
Description (written by the developer; not a statement by this register)
🪝 Welcome to Hook For Treasure! 🪝 Aim your launcher, hook buried treasure chests and dig deeper than anyone else. Your museum keeps earning even while you're offline! How to Play: 🎯 Aim and launch your hook into the pit 📦 Reel in treasure chests 🔨 Smash the lock to reveal what's inside 🏛️ Show off treasures in your museum to earn cash 🧨 Buy Dynamite to blast into deeper regions ⬆️ Upgrade your launcher, hook and skills ✨ Hunt for crazy finds! 🌋 70 layers across 7 regions, from the sandy Caverns to the Cosmic Rift 🏆 60+ treasures to collect, like the Heart of Winter and Baby Sand Dragon ☄️ A live event every 10 minutes: Meteor Shower, Treasure Tide and Blood Moon 👷 Hire a pit crew to clear the junk for you 👍 Like the game and join the group for updates! 🎮 Supports Desktop, Mobile, Tablet and Console players
Last updated by the developer 13 Oct 2026, 14:37 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Oct 2026, 18:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.