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What The Fight?!

What The Fight?!

A Roblox experience owned by Chaos Engineering.

What The Fight?! is a Roblox experience created on 2026-09-11. It has 503,850 lifetime visits and 7,601 favorites. Currently, 763 users are playing. The experience holds a 90% like percentage. No specific genre is listed in the data.

Last updated by the developer 1 Oct 2026, 08:36 UTC.

936
playing (measured 5 Oct 2026, 17:50 UTC)
1,453,339
lifetime visits
92%
liked (8,823 👍 / 757 👎)
7,601
favourites (5.2 per 1k visits)
11 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6013,3781,989.59361 October 20265 October 2026
82 measurements spanning 4 days, net +57. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 184–3,795 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 82
Measured (UTC)PlayersChange
5 Oct 2026, 17:50936-152
5 Oct 2026, 16:501,088-145
5 Oct 2026, 15:501,233-251
5 Oct 2026, 14:501,484-520
5 Oct 2026, 12:502,004-51
5 Oct 2026, 11:502,055+563
5 Oct 2026, 07:501,492+215
5 Oct 2026, 06:501,277+68
5 Oct 2026, 05:501,209+4
5 Oct 2026, 04:501,205-37
5 Oct 2026, 02:501,242-151
5 Oct 2026, 00:501,393+215
4 Oct 2026, 23:501,178-31
4 Oct 2026, 22:501,209+37
4 Oct 2026, 21:501,172-45
4 Oct 2026, 20:501,217-16
4 Oct 2026, 19:501,233-355
4 Oct 2026, 18:501,588-238
4 Oct 2026, 16:501,826-180
4 Oct 2026, 15:502,006first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 1 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9092911 October 20265 October 2026
80 measurements spanning 4 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 80
Measured (UTC)% likedChange
5 Oct 2026, 17:5092no change
5 Oct 2026, 16:5092no change
5 Oct 2026, 15:5092no change
5 Oct 2026, 14:5092no change
5 Oct 2026, 12:5092no change
5 Oct 2026, 11:5092no change
5 Oct 2026, 07:5092no change
5 Oct 2026, 06:5092no change
5 Oct 2026, 05:5092no change
5 Oct 2026, 04:5092no change
5 Oct 2026, 02:5092no change
5 Oct 2026, 00:5092no change
4 Oct 2026, 23:5092no change
4 Oct 2026, 22:5092no change
4 Oct 2026, 21:5092no change
4 Oct 2026, 20:5092no change
4 Oct 2026, 19:5092no change
4 Oct 2026, 18:5092no change
4 Oct 2026, 16:5092no change
4 Oct 2026, 15:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.