[NEW!] Skip For Fish! 🪨
A Roblox experience owned by Weird Stone Games.
SimulatorENstone skippingidle clickerpet collection
Description (written by the developer; not a statement by this register)
Throw your stone across the water and make it bounce as many times as you can. Every skip earns Cash. Will it skip again, split in two, turn Gold… or sink? ⬆️ Unlock 15 stones and a huge upgrade tree 🐾 Hatch eggs and collect pets ♻️ Rebirth and explore new worlds 🎁 Daily rewards, Lucky Wheel, quests and codes How far can your stone go? 🏆 👍 Like and ⭐ Favorite for updates!
Last updated by the developer 23 Sept 2026, 17:00 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Sept 2026, 17:15 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Oct 2026, 09:03 | 66 | -1 |
| 25 Sept 2026, 09:02 | 67 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.