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Timebomb Rewritten

Timebomb Rewritten

A Roblox experience owned by Timebomb Customs.

MinigamesENpass-the-bombfast-paced-ffabeach-theme

Description (written by the developer; not a statement by this register)

💣 TB CUSTOMS ~ Pass the bomb, or get blasted! Grab your tower and dive into the ultimate beach bomb showdown! 🌴💣 When the bomb lands in your hands, get rid of it fast, throw it, pass it, or bait your friends into taking it. Last one standing wins! FEATURES: Multiple maps : Lava, Snow, Rocket, Terrain, Playground & more Fast-paced FFA bomb matches : outplay everyone to win Open cases to unlock rare items and show off your style 📈 Track your Streak, Wins and K/D on your profile 🔄 Trading - trade items with other players 💥 Build your streak, climb the leaderboard, and become the ultimate bomb-dodging champion! 🚀 UPCOMING FEATURES 🎨 New Crates - more items and styles coming soon 🛠️ New Tools - new ways to play and outsmart your opponents 🗺️ More Maps - new arenas and environments

Last updated by the developer 5 Oct 2026, 20:02 UTC.

0
playing (measured 6 Nov 2026, 15:45 UTC)
3,668
lifetime visits
64%
liked (16 👍 / 9 👎)
9
favourites (2.5 per 1k visits)
11 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Nov 2026, 15:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Coins!
400 R$
VIP
250 R$
Luck
200 R$
Instant case Unbox
150 R$
Chat tag
80 R$
[PERM] Text Sign
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the game / خوش امدید به بازی · welcome1,168 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.