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Yeadowq

Yeadowq

A Roblox experience owned by BSS- Reimagined Community.

Last updated by the developer 21 Sept 2026, 13:13 UTC.

8
playing (measured 22 Sept 2026, 07:00 UTC)
2,873
lifetime visits
89%
liked (41 👍 / 5 👎)
84
favourites (29.2 per 1k visits)
12 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Sept 2026, 07:008first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x1.5 Digital Bee Dupe Chance
199 R$
x2 item loot
99 R$
Petal Magnet
80 R$
1.5x bee ability rate
80 R$
-50% Monster Respawn Time
59 R$
Half Item Cooldown
49 R$
Permanent Wealth Clock
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

89979322 September 2026 — 97 % liked2 October 2026 — 89 % liked22 September 20262 October 2026
2 measurements spanning 10 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 07:0189-8
22 Sept 2026, 07:0197first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.