Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
☠️ SURVIVE OR DIE

☠️ SURVIVE OR DIE

A Roblox experience owned by DipBeast Studios.

Description (written by the developer; not a statement by this register)

☠️ SURVIVE OR DIE ☠️ Good luck surviving. Controls: 🏃 Shift — Sprint 🔒 Ctrl — Shift Lock 🏃 RUN. HIDE. FIGHT. SURVIVE. - Survive chaotic events and be the last one standing - Earn Coins by surviving and completing challenges - Unlock and upgrade powerful abilities - Watch out for special events and terrifying bosses on certain maps - Can you survive the Doomsday? Every round is different. Every second matters. 🔥 How long can you survive?

Last updated by the developer 21 Sept 2026, 19:02 UTC.

0
playing (measured 22 Sept 2026, 00:45 UTC)
309
lifetime visits
67%
liked (8 👍 / 4 👎)
25
favourites (80.9 per 1k visits)
12 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Sept 2026, 00:453first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Gravity Coil
100 R$
Speed Coil
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

67716922 September 2026 — 71 % liked3 October 2026 — 67 % liked22 September 20263 October 2026
2 measurements spanning 12 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 21:0867-4
22 Sept 2026, 06:0471first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.