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DAILY DOSE [BETA]

DAILY DOSE [BETA]

A Roblox experience owned by DailyDose.

Social & hangoutENhangoutmusicsocial

Description (written by the developer; not a statement by this register)

DAILY DOSE 🎧 No plans, no pressure. Just music, friends and random moments 🫶 FEATURES 🎧 Music & Dance 🪩 Party Area 📸 Aesthetic Photo Spots 💬 Hangout & Meet New Friends 🏷️ Special Titles ✨ Events & Surprises Let the music color your day. ♡

Last updated by the developer 30 Sept 2026, 23:05 UTC.

6
playing (measured 1 Oct 2026, 03:45 UTC)
2,025
lifetime visits
100%
liked (25 👍 / 0 👎)
5
favourites (2.5 per 1k visits)
12 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Oct 2026, 03:454first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

1001 October 2026 — 100 % liked11 October 2026 — 100 % liked1 October 202611 October 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Oct 2026, 03:46100no change
1 Oct 2026, 03:45100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.